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I wrote a short script to get some cards I need, but it turns out that the following cards from the EXPERT1 (aka classic) cardset are not implemented (at least their Implemented attribute says so) while the README indicates that all cards from that set should be implemented. Here is the list of cards:
Name: Power of the Wild
Cardset: EXPERT1
ID: EX1_160
Cost: 2
Attack: 0
Health: 0
Text: <b>Choose One -</b> Give your minions +1/+1; or Summon a 3/2 Panther.
Implemented: False
Name: Wrath
Cardset: EXPERT1
ID: EX1_154
Cost: 2
Attack: 0
Health: 0
Text: <b>Choose One -</b>
Deal $3 damage to a minion; or $1 damage
and draw a card. @spelldmg
Implemented: False
Name: Mark of Nature
Cardset: EXPERT1
ID: EX1_155
Cost: 3
Attack: 0
Health: 0
Text: <b>Choose One -</b> Give a minion +4 Attack; or +4 Health and <b>Taunt</b>.
Implemented: False
Name: Keeper of the Grove
Cardset: EXPERT1
ID: EX1_166
Cost: 4
Attack: 2
Health: 2
Text: <b>Choose One -</b> Deal_2_damage; or <b>Silence</b> a minion.
Implemented: False
Name: Nourish
Cardset: EXPERT1
ID: EX1_164
Cost: 6
Attack: 0
Health: 0
Text: <b>Choose One -</b> Gain 2_Mana Crystals; or Draw 3 cards.
Implemented: False
Name: Starfall
Cardset: EXPERT1
ID: NEW1_007
Cost: 5
Attack: 0
Health: 0
Text: <b>Choose One -</b>
Deal $5 damage to a minion; or $2 damage to all enemy minions. @spelldmg
Implemented: False
Name: Ancient of Lore
Cardset: EXPERT1
ID: NEW1_008
Cost: 7
Attack: 5
Health: 5
Text: <b>Choose One -</b> Draw a card; or Restore #5 Health.
Implemented: False
Name: Ancient of War
Cardset: EXPERT1
ID: EX1_178
Cost: 7
Attack: 5
Health: 5
Text: <b>Choose One -</b>
+5 Attack; or +5 Health and <b>Taunt</b>.
Implemented: False
Name: Cenarius
Cardset: EXPERT1
ID: EX1_573
Cost: 9
Attack: 5
Health: 8
Text: <b>Choose One -</b> Give your other minions +2/+2; or Summon two 2/2 Treants with <b>Taunt</b>.
Implemented: False
I am using Cards.FromName() to get the cards and print their attributes.
My questions:
Are these cards actually implemented?
Is there an efficient way to check whether they are actually implemented?
Sabberstone version: 2.1 (latest from master branch)
OS: Ubuntu 20.04
The text was updated successfully, but these errors were encountered:
Yes. ChooseOne cards are implemented in the way by implementing effects of each variant separately. For instance, you can find EX1_573a and EX1_573b are implemented properly.
If your criteria only detects the cards you lists, I think you can check each choice of chooseone cards (_a, _b, ...).
Hi,
I wrote a short script to get some cards I need, but it turns out that the following cards from the EXPERT1 (aka classic) cardset are not implemented (at least their
Implemented
attribute says so) while the README indicates that all cards from that set should be implemented. Here is the list of cards:I am using
Cards.FromName()
to get the cards and print their attributes.My questions:
Sabberstone version: 2.1 (latest from master branch)
OS: Ubuntu 20.04
The text was updated successfully, but these errors were encountered: