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Fix layer level
Modification de la profondeur des pierres qui pouvait apparaitre derriére le décors.
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ModsThanos/ComponentMap.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -35,8 +35,8 @@ private void Start() {
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BoxCollider2D collider = component.AddComponent<BoxCollider2D>();
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collider.size = new Vector2(1f, 1f);
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collider.isTrigger = true;
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component.transform.position = position;
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component.transform.localPosition = position;
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component.transform.position = new Vector3(position.x, position.y, - 50);
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component.transform.localPosition = new Vector3(position.x, position.y, -50);
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component.transform.localScale = new Vector3(0.6f, 0.6f, 0.6f);
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component.SetActive(true);

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