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config.lua
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config.lua
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Config = {}
Config.NoMoney = "You need $5 to exchange gold"
Config.NoInv = "You don't have any Gold Bars"
Config.NoGold = "You need $1.5 to exchange for gold bars"
Config.NoSpace = "You can't hold any more gold bars"
Config.Shoptext = 'Press ~e~[E]~q~ to Exchange'
Config.Selltext = 'You pay $'
Config.ExchangeText = ' to exchange '
Config.ItemMessage = ' Gold Bar'
Config.SelltextBack = 'You pay $'
Config.ExchangeTextBack = ' to exchange for '
Config.ItemMessageBack = ' Gold Bar'
Config.MaxGoldBars = 99
Config.BlipSprite = -2029148647
Config.BlipSize = 0.2 -- Default size is 0.2
Config.BlipName = 'Gold Exchange'
Config.BlipToggle = False -- Toggle Blips
Config.Ped = 'RE_GOLDPANNER_MALES_01' -- Alter PED Here https://sporny-dev.net/index.php?title=Peds
Config.OutfitVariation = true -- true / false for outfit randomization
Config.PedCollision = false -- true / false
Config.Coords = {
vector3(1416.92,273.55,90.14) -- Emerald Ranch Fence Location
}
Config.Blips = {
{x = 1416.92, y = 273.55, z = 88.53, h = 198.26,}, -- Emerald Ranch Fence Location
}
Config.Chatarra = {
{
['Text'] = "Exchange Bars for Currency",
['SubText'] = "",
['Desc'] = "Convert Gold Bars to Gold Currency",
['Text2'] = "Exchange Currency for Gold Bars",
['SubText2'] = "",
['Desc2'] = "Convert Gold Currency to Gold Bars",
['Param'] = {
['ExchangeRateTo'] = 1, --Exchange Rate to Gold Currency
['ExchangeCostTo'] = 5.0, --Exchange Cost to Gold Currency
['ExchangeBarsBack'] = 1, --Exchange Gold Bar Count Back from Currency
['ExchangeCurrencyCost'] = 1.2, --Exchange Cost in Gold Currency per line above returned goldbar
['Item'] = "goldbar"
}
}
}