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In G1, when we pick up an item, its mesh will be automatically destroyed. When we play in VR, we want to pull it from where it is. Either remote grabbing or directly grabbing it. Unfortunately some objects stuck inside e.g. a sword shelf and can't be grabbed physically.
Solution idea
Remote grab: heck if we can disable collisions from GrabStartEvent until GrabEndEvent
Direct grab: When in our hands, the object shall remain its physical collision. Therefore I would think of an option to directly put it into our inventory. With a separate button click or a menu we open and select "out into backpack"
Better ideas are very welcome. 😃
The text was updated successfully, but these errors were encountered:
Background
In G1, when we pick up an item, its mesh will be automatically destroyed. When we play in VR, we want to pull it from where it is. Either remote grabbing or directly grabbing it. Unfortunately some objects stuck inside e.g. a sword shelf and can't be grabbed physically.
Solution idea
Better ideas are very welcome. 😃
The text was updated successfully, but these errors were encountered: