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Performance: Move from UnityEvent to C#-Action #40

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JaXt0r opened this issue Jun 17, 2024 · 0 comments
Open

Performance: Move from UnityEvent to C#-Action #40

JaXt0r opened this issue Jun 17, 2024 · 0 comments

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@JaXt0r
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JaXt0r commented Jun 17, 2024

I found this blog which talks about "why" a UnityEvent could be used (to be referenceable inside Editor).
But also about the performance drawbacks. As we use Events often, we should switch for the performance boost at no capability losses: https://www.jacksondunstan.com/articles/3335

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