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Implement trade system #31

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4 tasks
JaXt0r opened this issue Jun 12, 2024 · 0 comments
Open
4 tasks

Implement trade system #31

JaXt0r opened this issue Jun 12, 2024 · 0 comments

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@JaXt0r
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JaXt0r commented Jun 12, 2024

G1 features a quite complex trade system where you can put single elements or bunch of 10s into a middle slot. Then you need to compensate the amount with the amount from your wares. We need to implement the system in an authentic, but VR modern way.

Image

Pre-conditions

  • Talking to NPCs needs to be implemented

TODOs

  • a 2D menu should be opening like in G1
  • The inventory items from trader and hero needs to be spawned (mesh created) and put into the visible slots
  • grabbing items via hands to move them from edges to the center
  • close the trade when costs match or were higher only

Hints

  • The 2D menu is the afaik easiest way to implement the UI. Feel free to suggest an immersive VR alternative.
  • This is a very vague ticket with a lot of open topics to decide. Let's be creative. 🥳
@JaXt0r JaXt0r mentioned this issue Jun 13, 2024
3 tasks
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