Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

HVR: Fix in game menu usage #29

Open
4 tasks
JaXt0r opened this issue Jun 11, 2024 · 0 comments
Open
4 tasks

HVR: Fix in game menu usage #29

JaXt0r opened this issue Jun 11, 2024 · 0 comments

Comments

@JaXt0r
Copy link
Contributor

JaXt0r commented Jun 11, 2024

Currently (afaik?) the in game menu isn't usable with HVR's VR player. For XRIT we added custom logic to it. Let's do the same in here.

TODOs

  • Check on XRIT's VRPlayer (Assets/Gothic-UnZENity-XRIT/Resources/Prefabs/VRPlayer/VRPlayer.prefab) on how the menu was added to it
  • Try to reimplement for HVR Player
  • Bind a button on Controller to open the menu
  • (Bonus) Check if you can come up with a modular logic, which just sub-prefabs the same Menu logic, so that we don't need to build the menues twice (for each player - XRIT + HVR)
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
Status: Todo
Development

No branches or pull requests

1 participant