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Project: Reformat Signals #13

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EntranceJew opened this issue Jun 15, 2015 · 0 comments
Open

Project: Reformat Signals #13

EntranceJew opened this issue Jun 15, 2015 · 0 comments

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@EntranceJew
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While our longterm plan of inheritance isn't flawed, it becomes easily complicated when we want to target custom behaviors and overload methods.
@saforer predicted this in a way I couldn't comprehend (calling overloaded methods on children) but our existing patterns couldn't solve the problem of reaching into a gameobject and finding an overloaded script name.
As such, we will have to use the message pattern moving forward.

@EntranceJew EntranceJew self-assigned this Jun 15, 2015
@EntranceJew EntranceJew removed their assignment Aug 16, 2016
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