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hour_memory_repository.go
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hour_memory_repository.go
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package adapters
import (
"context"
"sync"
"time"
"github.com/ThreeDotsLabs/wild-workouts-go-ddd-example/internal/trainer/domain/hour"
)
type MemoryHourRepository struct {
hours map[time.Time]hour.Hour
lock *sync.RWMutex
hourFactory hour.Factory
}
func NewMemoryHourRepository(hourFactory hour.Factory) *MemoryHourRepository {
if hourFactory.IsZero() {
panic("missing hourFactory")
}
return &MemoryHourRepository{
hours: map[time.Time]hour.Hour{},
lock: &sync.RWMutex{},
hourFactory: hourFactory,
}
}
func (m MemoryHourRepository) GetHour(_ context.Context, hourTime time.Time) (*hour.Hour, error) {
m.lock.RLock()
defer m.lock.RUnlock()
return m.getOrCreateHour(hourTime)
}
func (m MemoryHourRepository) getOrCreateHour(hourTime time.Time) (*hour.Hour, error) {
currentHour, ok := m.hours[hourTime]
if !ok {
return m.hourFactory.NewNotAvailableHour(hourTime)
}
// we don't store hours as pointers, but as values
// thanks to that, we are sure that nobody can modify Hour without using UpdateHour
return ¤tHour, nil
}
func (m *MemoryHourRepository) UpdateHour(
_ context.Context,
hourTime time.Time,
updateFn func(h *hour.Hour) (*hour.Hour, error),
) error {
m.lock.Lock()
defer m.lock.Unlock()
currentHour, err := m.getOrCreateHour(hourTime)
if err != nil {
return err
}
updatedHour, err := updateFn(currentHour)
if err != nil {
return err
}
m.hours[hourTime] = *updatedHour
return nil
}