diff --git a/README.md b/README.md index 3aeecfd..42ada23 100644 --- a/README.md +++ b/README.md @@ -1 +1,13 @@ -# Don't delete this repo! +The core classes, functions, and methods that will be necessary for the snake game are: + +1. `Snake`: This class will represent the snake in the game. It will have methods to move the snake, grow the snake, and check if the snake has collided with itself or the borders. + +2. `Food`: This class will represent the food in the game. It will have methods to place the food at a random location within the game area. + +3. `Game`: This class will represent the game itself. It will have methods to start the game, end the game, and update the game state. + +4. `main`: This function will be the entry point of the game. It will create an instance of the `Game` class and start the game. + +Now, let's write the code for each of these classes and functions. + +snake.py diff --git a/all_output.txt b/all_output.txt new file mode 100644 index 0000000..b19e229 --- /dev/null +++ b/all_output.txt @@ -0,0 +1,127 @@ +The core classes, functions, and methods that will be necessary for the snake game are: + +1. `Snake`: This class will represent the snake in the game. It will have methods to move the snake, grow the snake, and check if the snake has collided with itself or the borders. + +2. `Food`: This class will represent the food in the game. It will have methods to place the food at a random location within the game area. + +3. `Game`: This class will represent the game itself. It will have methods to start the game, end the game, and update the game state. + +4. `main`: This function will be the entry point of the game. It will create an instance of the `Game` class and start the game. + +Now, let's write the code for each of these classes and functions. + +snake.py +```python +class Snake: + def __init__(self): + self.length = 1 + self.positions = [((SCREEN_WIDTH // 2), (SCREEN_HEIGHT // 2))] + self.direction = random.choice([UP, DOWN, LEFT, RIGHT]) + + def get_head_position(self): + return self.positions[0] + + def turn(self, point): + if self.length > 1 and (point[0]*-1, point[1]*-1) == self.direction: + return + else: + self.direction = point + + def move(self): + cur = self.get_head_position() + x, y = self.direction + new = (((cur[0]+(x*GRIDSIZE)) % SCREEN_WIDTH), (cur[1]+(y*GRIDSIZE)) % SCREEN_HEIGHT) + if len(self.positions) > 2 and new in self.positions[2:]: + self.reset() + else: + self.positions.insert(0, new) + if len(self.positions) > self.length: + self.positions.pop() + + def reset(self): + self.length = 1 + self.positions = [((SCREEN_WIDTH // 2), (SCREEN_HEIGHT // 2))] + self.direction = random.choice([UP, DOWN, LEFT, RIGHT]) + + def draw(self, surface): + for p in self.positions: + draw_box(surface, self.color, p) +``` + +food.py +```python +class Food: + def __init__(self): + self.position = (0, 0) + self.color = (0, 255, 0) + self.randomize_position() + + def randomize_position(self): + self.position = (random.randint(0, GRID_WIDTH-1)*GRIDSIZE, random.randint(0, GRID_HEIGHT-1)*GRIDSIZE) + + def draw(self, surface): + draw_box(surface, self.color, self.position) +``` + +game.py +```python +class Game: + def __init__(self): + self.snake = Snake() + self.food = Food() + + def is_collision(self): + if self.snake.get_head_position() == self.food.position: + self.snake.length += 1 + self.food.randomize_position() + + def update(self): + self.snake.move() + self.is_collision() + + def draw(self, surface): + self.snake.draw(surface) + self.food.draw(surface) +``` + +main.py +```python +def main(): + pygame.init() + clock = pygame.time.Clock() + screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT), 0, 32) + + surface = pygame.Surface(screen.get_size()) + surface = surface.convert() + + game = Game() + + while True: + for event in pygame.event.get(): + if event.type == QUIT: + pygame.quit() + sys.exit() + elif event.type == KEYDOWN: + if event.key == K_UP: + game.snake.turn(UP) + elif event.key == K_DOWN: + game.snake.turn(DOWN) + elif event.key == K_LEFT: + game.snake.turn(LEFT) + elif event.key == K_RIGHT: + game.snake.turn(RIGHT) + + game.update() + game.draw(surface) + screen.blit(surface, (0,0)) + pygame.display.update() + clock.tick(12) + +if __name__ == "__main__": + main() +``` + +requirements.txt +```txt +pygame==2.0.1 +``` \ No newline at end of file diff --git a/food.py b/food.py new file mode 100644 index 0000000..b0d3fd4 --- /dev/null +++ b/food.py @@ -0,0 +1,11 @@ +class Food: + def __init__(self): + self.position = (0, 0) + self.color = (0, 255, 0) + self.randomize_position() + + def randomize_position(self): + self.position = (random.randint(0, GRID_WIDTH-1)*GRIDSIZE, random.randint(0, GRID_HEIGHT-1)*GRIDSIZE) + + def draw(self, surface): + draw_box(surface, self.color, self.position) diff --git a/game.py b/game.py new file mode 100644 index 0000000..ea5561d --- /dev/null +++ b/game.py @@ -0,0 +1,17 @@ +class Game: + def __init__(self): + self.snake = Snake() + self.food = Food() + + def is_collision(self): + if self.snake.get_head_position() == self.food.position: + self.snake.length += 1 + self.food.randomize_position() + + def update(self): + self.snake.move() + self.is_collision() + + def draw(self, surface): + self.snake.draw(surface) + self.food.draw(surface) diff --git a/logs/log.txt b/logs/log.txt new file mode 100644 index 0000000..295f5df --- /dev/null +++ b/logs/log.txt @@ -0,0 +1,298 @@ +2023-08-25 11:05:33.263 | INFO | metagpt.config:__init__:44 - Config loading done. +2023-08-25 11:05:33.264 | INFO | metagpt.config:__init__:58 - Set OPENAI_API_BASE in case of network issues +2023-08-25 11:05:35.788 | INFO | metagpt.software_company:invest:39 - Investment: $2.0. +2023-08-25 11:05:35.789 | DEBUG | metagpt.software_company:run:58 - n_round=1 +2023-08-25 11:05:35.789 | DEBUG | metagpt.roles.role:_observe:195 - Alice(Product Manager) observed: ['BOSS: Design a software fo...'] +2023-08-25 11:05:35.789 | DEBUG | metagpt.roles.role:_set_state:128 - [WritePRD] +2023-08-25 11:05:35.789 | DEBUG | metagpt.roles.role:_react:208 - Alice(Product Manager): self._rc.state=0, will do WritePRD +2023-08-25 11:05:35.789 | INFO | metagpt.roles.role:_act:167 - Alice(Product Manager): ready to WritePRD +2023-08-25 11:05:35.792 | DEBUG | metagpt.actions.write_prd:run:144 - +# Context +## Original Requirements +[BOSS: Design a software for a fun snake game in Python. Always use engineer role to write out any code] + +## Search Information +### Search Results + + +### Search Summary + + +## mermaid quadrantChart code syntax example. DONT USE QUOTO IN CODE DUE TO INVALID SYNTAX. Replace the with REAL COMPETITOR NAME +```mermaid +quadrantChart + title Reach and engagement of campaigns + x-axis Low Reach --> High Reach + y-axis Low Engagement --> High Engagement + quadrant-1 We should expand + quadrant-2 Need to promote + quadrant-3 Re-evaluate + quadrant-4 May be improved + "Campaign: A": [0.3, 0.6] + "Campaign B": [0.45, 0.23] + "Campaign C": [0.57, 0.69] + "Campaign D": [0.78, 0.34] + "Campaign E": [0.40, 0.34] + "Campaign F": [0.35, 0.78] + "Our Target Product": [0.5, 0.6] +``` + +## Format example + +--- +## Original Requirements +The boss ... + +## Product Goals +```python +[ + "Create a ...", +] +``` + +## User Stories +```python +[ + "As a user, ...", +] +``` + +## Competitive Analysis +```python +[ + "Python Snake Game: ...", +] +``` + +## Competitive Quadrant Chart +```mermaid +quadrantChart + title Reach and engagement of campaigns + ... + "Our Target Product": [0.6, 0.7] +``` + +## Requirement Analysis +The product should be a ... + +## Requirement Pool +```python +[ + ("End game ...", "P0") +] +``` + +## UI Design draft +Give a basic function description, and a draft + +## Anything UNCLEAR +There are no unclear points. +--- + +----- +Role: You are a professional product manager; the goal is to design a concise, usable, efficient product +Requirements: According to the context, fill in the following missing information, note that each sections are returned in Python code triple quote form seperatedly. If the requirements are unclear, ensure minimum viability and avoid excessive design +ATTENTION: Use '##' to SPLIT SECTIONS, not '#'. AND '## ' SHOULD WRITE BEFORE the code and triple quote. Output carefully referenced "Format example" in format. + +## Original Requirements: Provide as Plain text, place the polished complete original requirements here + +## Product Goals: Provided as Python list[str], up to 3 clear, orthogonal product goals. If the requirement itself is simple, the goal should also be simple + +## User Stories: Provided as Python list[str], up to 5 scenario-based user stories, If the requirement itself is simple, the user stories should also be less + +## Competitive Analysis: Provided as Python list[str], up to 7 competitive product analyses, consider as similar competitors as possible + +## Competitive Quadrant Chart: Use mermaid quadrantChart code syntax. up to 14 competitive products. Translation: Distribute these competitor scores evenly between 0 and 1, trying to conform to a normal distribution centered around 0.5 as much as possible. + +## Requirement Analysis: Provide as Plain text. Be simple. LESS IS MORE. Make your requirements less dumb. Delete the parts unnessasery. + +## Requirement Pool: Provided as Python list[str, str], the parameters are requirement description, priority(P0/P1/P2), respectively, comply with PEP standards; no more than 5 requirements and consider to make its difficulty lower + +## UI Design draft: Provide as Plain text. Be simple. Describe the elements and functions, also provide a simple style description and layout description. +## Anything UNCLEAR: Provide as Plain text. Make clear here. + +2023-08-25 11:05:35.840 | DEBUG | metagpt.roles.role:run:237 - Bob(Architect): no news. waiting. +2023-08-25 11:05:35.841 | DEBUG | metagpt.roles.role:run:237 - Eve(Project Manager): no news. waiting. +2023-08-25 11:05:35.841 | DEBUG | metagpt.roles.role:run:237 - Alex(Engineer): no news. waiting. +2023-08-25 11:05:35.841 | DEBUG | metagpt.roles.role:run:237 - Edward(QaEngineer): no news. waiting. +2023-08-25 11:06:51.316 | INFO | metagpt.provider.openai_api:update_cost:81 - Total running cost: $0.071 | Max budget: $2.000 | Current cost: $0.071, prompt_tokens: 857, completion_tokens: 748 +2023-08-25 11:06:51.317 | DEBUG | metagpt.provider.base_gpt_api:aask:45 - [{'role': 'system', 'content': 'You are a Product Manager, named Alice, your goal is Efficiently create a successful product, and the constraint is . '}, {'role': 'user', 'content': '\n# Context\n## Original Requirements\n[BOSS: Design a software for a fun snake game in Python. Always use engineer role to write out any code]\n\n## Search Information\n### Search Results\n\n\n### Search Summary\n\n\n## mermaid quadrantChart code syntax example. DONT USE QUOTO IN CODE DUE TO INVALID SYNTAX. Replace the with REAL COMPETITOR NAME\n```mermaid\nquadrantChart\n title Reach and engagement of campaigns\n x-axis Low Reach --> High Reach\n y-axis Low Engagement --> High Engagement\n quadrant-1 We should expand\n quadrant-2 Need to promote\n quadrant-3 Re-evaluate\n quadrant-4 May be improved\n "Campaign: A": [0.3, 0.6]\n "Campaign B": [0.45, 0.23]\n "Campaign C": [0.57, 0.69]\n "Campaign D": [0.78, 0.34]\n "Campaign E": [0.40, 0.34]\n "Campaign F": [0.35, 0.78]\n "Our Target Product": [0.5, 0.6]\n```\n\n## Format example\n\n---\n## Original Requirements\nThe boss ... \n\n## Product Goals\n```python\n[\n "Create a ...",\n]\n```\n\n## User Stories\n```python\n[\n "As a user, ...",\n]\n```\n\n## Competitive Analysis\n```python\n[\n "Python Snake Game: ...",\n]\n```\n\n## Competitive Quadrant Chart\n```mermaid\nquadrantChart\n title Reach and engagement of campaigns\n ...\n "Our Target Product": [0.6, 0.7]\n```\n\n## Requirement Analysis\nThe product should be a ...\n\n## Requirement Pool\n```python\n[\n ("End game ...", "P0")\n]\n```\n\n## UI Design draft\nGive a basic function description, and a draft\n\n## Anything UNCLEAR\nThere are no unclear points.\n---\n\n-----\nRole: You are a professional product manager; the goal is to design a concise, usable, efficient product\nRequirements: According to the context, fill in the following missing information, note that each sections are returned in Python code triple quote form seperatedly. If the requirements are unclear, ensure minimum viability and avoid excessive design\nATTENTION: Use \'##\' to SPLIT SECTIONS, not \'#\'. AND \'## \' SHOULD WRITE BEFORE the code and triple quote. Output carefully referenced "Format example" in format.\n\n## Original Requirements: Provide as Plain text, place the polished complete original requirements here\n\n## Product Goals: Provided as Python list[str], up to 3 clear, orthogonal product goals. If the requirement itself is simple, the goal should also be simple\n\n## User Stories: Provided as Python list[str], up to 5 scenario-based user stories, If the requirement itself is simple, the user stories should also be less\n\n## Competitive Analysis: Provided as Python list[str], up to 7 competitive product analyses, consider as similar competitors as possible\n\n## Competitive Quadrant Chart: Use mermaid quadrantChart code syntax. up to 14 competitive products. Translation: Distribute these competitor scores evenly between 0 and 1, trying to conform to a normal distribution centered around 0.5 as much as possible.\n\n## Requirement Analysis: Provide as Plain text. Be simple. LESS IS MORE. Make your requirements less dumb. Delete the parts unnessasery.\n\n## Requirement Pool: Provided as Python list[str, str], the parameters are requirement description, priority(P0/P1/P2), respectively, comply with PEP standards; no more than 5 requirements and consider to make its difficulty lower\n\n## UI Design draft: Provide as Plain text. Be simple. Describe the elements and functions, also provide a simple style description and layout description.\n## Anything UNCLEAR: Provide as Plain text. Make clear here.\n'}] +2023-08-25 11:06:51.318 | DEBUG | metagpt.actions.action:_aask_v1:58 - ## Original Requirements +The boss has tasked us with designing a software for a fun snake game in Python. The code for the game should be written by an engineer. + +## Product Goals +```python +[ + "Create a fun and engaging snake game in Python", + "Ensure the game is easy to understand and play", + "Design the game to be visually appealing" +] +``` + +## User Stories +```python +[ + "As a user, I want to be able to easily understand how to play the game so that I can start playing immediately", + "As a user, I want the game to be challenging so that I can improve my skills", + "As a user, I want the game to have a visually appealing interface so that I enjoy playing", + "As a user, I want the game to keep track of my high scores so that I can see my progress over time", + "As a user, I want to be able to pause and resume the game so that I can take breaks when needed" +] +``` + +## Competitive Analysis +```python +[ + "Python Snake Game: A simple, text-based snake game with basic functionality", + "Pygame Snake: A more complex snake game with additional features such as different levels and power-ups", + "Snake 3D: A 3D version of the snake game, providing a new perspective and increased difficulty", + "Classic Snake Game: A game that sticks to the classic snake game design, focusing on simplicity and ease of use", + "Multiplayer Snake Game: A snake game that allows multiple players to compete against each other", + "Snake AI: A snake game that includes an AI opponent, providing a unique challenge for players" +] +``` + +## Competitive Quadrant Chart +```mermaid +quadrantChart + title Reach and engagement of campaigns + x-axis Low Reach --> High Reach + y-axis Low Engagement --> High Engagement + quadrant-1 We should expand + quadrant-2 Need to promote + quadrant-3 Re-evaluate + quadrant-4 May be improved + "Python Snake Game": [0.2, 0.3] + "Pygame Snake": [0.4, 0.5] + "Snake 3D": [0.6, 0.7] + "Classic Snake Game": [0.3, 0.4] + "Multiplayer Snake Game": [0.5, 0.6] + "Snake AI": [0.7, 0.8] + "Our Target Product": [0.5, 0.6] +``` + +## Requirement Analysis +The product should be a fun and engaging snake game designed in Python. It should be easy to understand and play, and visually appealing. The game should keep track of high scores and allow users to pause and resume the game. + +## Requirement Pool +```python +[ + ("Design a simple and intuitive user interface", "P0"), + ("Implement basic snake game functionality", "P0"), + ("Add feature to keep track of high scores", "P1"), + ("Add feature to pause and resume game", "P1"), + ("Ensure the game is visually appealing", "P2") +] +``` + +## UI Design draft +The game should have a simple and clean interface. It should display the current score and high score at the top of the screen. The game area should be clearly marked and the snake should be easily distinguishable. The game should have a pause button that is easily accessible. The color scheme should be vibrant and engaging. + +## Anything UNCLEAR +There are no unclear points. +2023-08-25 11:06:51.320 | DEBUG | metagpt.actions.action:_aask_v1:61 - {'Original Requirements': 'The boss has tasked us with designing a software for a fun snake game in Python. The code for the game should be written by an engineer.', 'Product Goals': ['Create a fun and engaging snake game in Python', 'Ensure the game is easy to understand and play', 'Design the game to be visually appealing'], 'User Stories': ['As a user, I want to be able to easily understand how to play the game so that I can start playing immediately', 'As a user, I want the game to be challenging so that I can improve my skills', 'As a user, I want the game to have a visually appealing interface so that I enjoy playing', 'As a user, I want the game to keep track of my high scores so that I can see my progress over time', 'As a user, I want to be able to pause and resume the game so that I can take breaks when needed'], 'Competitive Analysis': ['Python Snake Game: A simple, text-based snake game with basic functionality', 'Pygame Snake: A more complex snake game with additional features such as different levels and power-ups', 'Snake 3D: A 3D version of the snake game, providing a new perspective and increased difficulty', 'Classic Snake Game: A game that sticks to the classic snake game design, focusing on simplicity and ease of use', 'Multiplayer Snake Game: A snake game that allows multiple players to compete against each other', 'Snake AI: A snake game that includes an AI opponent, providing a unique challenge for players'], 'Competitive Quadrant Chart': 'quadrantChart\n title Reach and engagement of campaigns\n x-axis Low Reach --> High Reach\n y-axis Low Engagement --> High Engagement\n quadrant-1 We should expand\n quadrant-2 Need to promote\n quadrant-3 Re-evaluate\n quadrant-4 May be improved\n "Python Snake Game": [0.2, 0.3]\n "Pygame Snake": [0.4, 0.5]\n "Snake 3D": [0.6, 0.7]\n "Classic Snake Game": [0.3, 0.4]\n "Multiplayer Snake Game": [0.5, 0.6]\n "Snake AI": [0.7, 0.8]\n "Our Target Product": [0.5, 0.6]\n', 'Requirement Analysis': 'The product should be a fun and engaging snake game designed in Python. It should be easy to understand and play, and visually appealing. The game should keep track of high scores and allow users to pause and resume the game.', 'Requirement Pool': [('Design a simple and intuitive user interface', 'P0'), ('Implement basic snake game functionality', 'P0'), ('Add feature to keep track of high scores', 'P1'), ('Add feature to pause and resume game', 'P1'), ('Ensure the game is visually appealing', 'P2')], 'UI Design draft': 'The game should have a simple and clean interface. It should display the current score and high score at the top of the screen. The game area should be clearly marked and the snake should be easily distinguishable. The game should have a pause button that is easily accessible. The color scheme should be vibrant and engaging.', 'Anything UNCLEAR': 'There are no unclear points.'} +2023-08-25 11:06:51.321 | DEBUG | metagpt.software_company:run:58 - n_round=0 +2023-08-25 11:06:51.322 | DEBUG | metagpt.roles.role:run:237 - Alice(Product Manager): no news. waiting. +2023-08-25 11:06:51.322 | DEBUG | metagpt.roles.role:_observe:195 - Bob(Architect) observed: ['Product Manager: ## Original Requirem...'] +2023-08-25 11:06:51.322 | DEBUG | metagpt.roles.role:_set_state:128 - [WriteDesign] +2023-08-25 11:06:51.322 | DEBUG | metagpt.roles.role:_react:208 - Bob(Architect): self._rc.state=0, will do WriteDesign +2023-08-25 11:06:51.322 | INFO | metagpt.roles.role:_act:167 - Bob(Architect): ready to WriteDesign +2023-08-25 11:06:51.323 | DEBUG | metagpt.roles.role:run:237 - Eve(Project Manager): no news. waiting. +2023-08-25 11:06:51.324 | DEBUG | metagpt.roles.role:run:237 - Alex(Engineer): no news. waiting. +2023-08-25 11:06:51.324 | DEBUG | metagpt.roles.role:run:237 - Edward(QaEngineer): no news. waiting. +2023-08-25 11:07:43.332 | INFO | metagpt.provider.openai_api:update_cost:81 - Total running cost: $0.145 | Max budget: $2.000 | Current cost: $0.074, prompt_tokens: 1271, completion_tokens: 598 +2023-08-25 11:07:43.334 | DEBUG | metagpt.provider.base_gpt_api:aask:45 - [{'role': 'system', 'content': 'You are a Architect, named Bob, your goal is Design a concise, usable, complete python system, and the constraint is Try to specify good open source tools as much as possible. '}, {'role': 'user', 'content': '\n# Context\n[Product Manager: ## Original Requirements\nThe boss has tasked us with designing a software for a fun snake game in Python. The code for the game should be written by an engineer.\n\n## Product Goals\n```python\n[\n "Create a fun and engaging snake game in Python",\n "Ensure the game is easy to understand and play",\n "Design the game to be visually appealing"\n]\n```\n\n## User Stories\n```python\n[\n "As a user, I want to be able to easily understand how to play the game so that I can start playing immediately",\n "As a user, I want the game to be challenging so that I can improve my skills",\n "As a user, I want the game to have a visually appealing interface so that I enjoy playing",\n "As a user, I want the game to keep track of my high scores so that I can see my progress over time",\n "As a user, I want to be able to pause and resume the game so that I can take breaks when needed"\n]\n```\n\n## Competitive Analysis\n```python\n[\n "Python Snake Game: A simple, text-based snake game with basic functionality",\n "Pygame Snake: A more complex snake game with additional features such as different levels and power-ups",\n "Snake 3D: A 3D version of the snake game, providing a new perspective and increased difficulty",\n "Classic Snake Game: A game that sticks to the classic snake game design, focusing on simplicity and ease of use",\n "Multiplayer Snake Game: A snake game that allows multiple players to compete against each other",\n "Snake AI: A snake game that includes an AI opponent, providing a unique challenge for players"\n]\n```\n\n## Competitive Quadrant Chart\n```mermaid\nquadrantChart\n title Reach and engagement of campaigns\n x-axis Low Reach --> High Reach\n y-axis Low Engagement --> High Engagement\n quadrant-1 We should expand\n quadrant-2 Need to promote\n quadrant-3 Re-evaluate\n quadrant-4 May be improved\n "Python Snake Game": [0.2, 0.3]\n "Pygame Snake": [0.4, 0.5]\n "Snake 3D": [0.6, 0.7]\n "Classic Snake Game": [0.3, 0.4]\n "Multiplayer Snake Game": [0.5, 0.6]\n "Snake AI": [0.7, 0.8]\n "Our Target Product": [0.5, 0.6]\n```\n\n## Requirement Analysis\nThe product should be a fun and engaging snake game designed in Python. It should be easy to understand and play, and visually appealing. The game should keep track of high scores and allow users to pause and resume the game.\n\n## Requirement Pool\n```python\n[\n ("Design a simple and intuitive user interface", "P0"),\n ("Implement basic snake game functionality", "P0"),\n ("Add feature to keep track of high scores", "P1"),\n ("Add feature to pause and resume game", "P1"),\n ("Ensure the game is visually appealing", "P2")\n]\n```\n\n## UI Design draft\nThe game should have a simple and clean interface. It should display the current score and high score at the top of the screen. The game area should be clearly marked and the snake should be easily distinguishable. The game should have a pause button that is easily accessible. The color scheme should be vibrant and engaging.\n\n## Anything UNCLEAR\nThere are no unclear points.]\n\n## Format example\n\n---\n## Implementation approach\nWe will ...\n\n## Python package name\n```python\n"snake_game"\n```\n\n## File list\n```python\n[\n "main.py",\n]\n```\n\n## Data structures and interface definitions\n```mermaid\nclassDiagram\n class Game{\n +int score\n }\n ...\n Game "1" -- "1" Food: has\n```\n\n## Program call flow\n```mermaid\nsequenceDiagram\n participant M as Main\n ...\n G->>M: end game\n```\n\n## Anything UNCLEAR\nThe requirement is clear to me.\n---\n\n-----\nRole: You are an architect; the goal is to design a SOTA PEP8-compliant python system; make the best use of good open source tools\nRequirement: Fill in the following missing information based on the context, note that all sections are response with code form separately\nMax Output: 8192 chars or 2048 tokens. Try to use them up.\nAttention: Use \'##\' to split sections, not \'#\', and \'## \' SHOULD WRITE BEFORE the code and triple quote.\n\n## Implementation approach: Provide as Plain text. Analyze the difficult points of the requirements, select the appropriate open-source framework.\n\n## Python package name: Provide as Python str with python triple quoto, concise and clear, characters only use a combination of all lowercase and underscores\n\n## File list: Provided as Python list[str], the list of ONLY REQUIRED files needed to write the program(LESS IS MORE!). Only need relative paths, comply with PEP8 standards. ALWAYS write a main.py or app.py here\n\n## Data structures and interface definitions: Use mermaid classDiagram code syntax, including classes (INCLUDING __init__ method) and functions (with type annotations), CLEARLY MARK the RELATIONSHIPS between classes, and comply with PEP8 standards. The data structures SHOULD BE VERY DETAILED and the API should be comprehensive with a complete design. \n\n## Program call flow: Use sequenceDiagram code syntax, COMPLETE and VERY DETAILED, using CLASSES AND API DEFINED ABOVE accurately, covering the CRUD AND INIT of each object, SYNTAX MUST BE CORRECT.\n\n## Anything UNCLEAR: Provide as Plain text. Make clear here.\n\n'}] +2023-08-25 11:07:43.335 | DEBUG | metagpt.actions.action:_aask_v1:58 - ## Implementation approach +We will use Pygame, a set of Python modules designed for writing video games. Pygame adds functionality on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the Python language. Pygame is highly portable and runs on almost every platform and operating system. + +The difficult points of the requirements are the game logic, the user interface, and the score tracking. Pygame provides tools to handle these aspects. The game logic will be implemented in a Game class, the user interface will be drawn using Pygame's drawing functions, and the score will be tracked in the Game class and displayed using Pygame's font module. + +## Python package name +```python +"snake_game" +``` + +## File list +```python +[ + "main.py", + "game.py", + "snake.py", + "food.py", + "scoreboard.py" +] +``` + +## Data structures and interface definitions +```mermaid +classDiagram + class Game{ + +int score + +bool game_over + +Snake snake + +Food food + +ScoreBoard scoreboard + +__init__(self) + +run(self) + +reset(self) + } + class Snake{ + +list body + +str direction + +__init__(self) + +move(self) + +grow(self) + +collides_with(self, other) + } + class Food{ + +tuple position + +__init__(self) + +reposition(self) + } + class ScoreBoard{ + +int score + +int high_score + +__init__(self) + +update(self, score) + } + Game "1" -- "1" Snake: has + Game "1" -- "1" Food: has + Game "1" -- "1" ScoreBoard: has +``` + +## Program call flow +```mermaid +sequenceDiagram + participant M as Main + participant G as Game + participant S as Snake + participant F as Food + participant SB as ScoreBoard + M->>G: create game + G->>S: create snake + G->>F: create food + G->>SB: create scoreboard + loop game loop + G->>S: move snake + G->>S: check if snake collides with food + alt snake collides with food + S->>S: grow snake + G->>F: reposition food + G->>SB: update score + else snake does not collide with food + G->>S: check if snake collides with self + alt snake collides with self + G->>G: end game + end + end + end +``` + +## Anything UNCLEAR +The requirement is clear to me. +2023-08-25 11:07:43.336 | DEBUG | metagpt.actions.action:_aask_v1:61 - {'Implementation approach': "We will use Pygame, a set of Python modules designed for writing video games. Pygame adds functionality on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the Python language. Pygame is highly portable and runs on almost every platform and operating system. \n\nThe difficult points of the requirements are the game logic, the user interface, and the score tracking. Pygame provides tools to handle these aspects. The game logic will be implemented in a Game class, the user interface will be drawn using Pygame's drawing functions, and the score will be tracked in the Game class and displayed using Pygame's font module.", 'Python package name': '"snake_game"\n', 'File list': ['main.py', 'game.py', 'snake.py', 'food.py', 'scoreboard.py'], 'Data structures and interface definitions': 'classDiagram\n class Game{\n +int score\n +bool game_over\n +Snake snake\n +Food food\n +ScoreBoard scoreboard\n +__init__(self)\n +run(self)\n +reset(self)\n }\n class Snake{\n +list body\n +str direction\n +__init__(self)\n +move(self)\n +grow(self)\n +collides_with(self, other)\n }\n class Food{\n +tuple position\n +__init__(self)\n +reposition(self)\n }\n class ScoreBoard{\n +int score\n +int high_score\n +__init__(self)\n +update(self, score)\n }\n Game "1" -- "1" Snake: has\n Game "1" -- "1" Food: has\n Game "1" -- "1" ScoreBoard: has\n', 'Program call flow': 'sequenceDiagram\n participant M as Main\n participant G as Game\n participant S as Snake\n participant F as Food\n participant SB as ScoreBoard\n M->>G: create game\n G->>S: create snake\n G->>F: create food\n G->>SB: create scoreboard\n loop game loop\n G->>S: move snake\n G->>S: check if snake collides with food\n alt snake collides with food\n S->>S: grow snake\n G->>F: reposition food\n G->>SB: update score\n else snake does not collide with food\n G->>S: check if snake collides with self\n alt snake collides with self\n G->>G: end game\n end\n end\n end\n', 'Anything UNCLEAR': 'The requirement is clear to me.'} +2023-08-25 11:07:43.339 | WARNING | metagpt.utils.mermaid:mermaid_to_file:31 - RUN `npm install -g @mermaid-js/mermaid-cli` to install mmdc +2023-08-25 11:07:43.339 | INFO | metagpt.actions.design_api:_save_prd:110 - Saving PRD to /mnt/disks/disk-1/users/kingh/Gothub/repos/orders/TevqufGVq0X7QF8fZ01lPR2Kyol1_NvfgggyN2pxHC2q1Xpxz/target_repo/workspace/snake_game/docs/prd.md +2023-08-25 11:07:43.341 | WARNING | metagpt.utils.mermaid:mermaid_to_file:31 - RUN `npm install -g @mermaid-js/mermaid-cli` to install mmdc +2023-08-25 11:07:43.342 | WARNING | metagpt.utils.mermaid:mermaid_to_file:31 - RUN `npm install -g @mermaid-js/mermaid-cli` to install mmdc +2023-08-25 11:07:43.342 | INFO | metagpt.actions.design_api:_save_system_design:119 - Saving System Designs to /mnt/disks/disk-1/users/kingh/Gothub/repos/orders/TevqufGVq0X7QF8fZ01lPR2Kyol1_NvfgggyN2pxHC2q1Xpxz/target_repo/workspace/snake_game/docs/system_design.md diff --git a/main.py b/main.py new file mode 100644 index 0000000..23e521b --- /dev/null +++ b/main.py @@ -0,0 +1,33 @@ +def main(): + pygame.init() + clock = pygame.time.Clock() + screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT), 0, 32) + + surface = pygame.Surface(screen.get_size()) + surface = surface.convert() + + game = Game() + + while True: + for event in pygame.event.get(): + if event.type == QUIT: + pygame.quit() + sys.exit() + elif event.type == KEYDOWN: + if event.key == K_UP: + game.snake.turn(UP) + elif event.key == K_DOWN: + game.snake.turn(DOWN) + elif event.key == K_LEFT: + game.snake.turn(LEFT) + elif event.key == K_RIGHT: + game.snake.turn(RIGHT) + + game.update() + game.draw(surface) + screen.blit(surface, (0,0)) + pygame.display.update() + clock.tick(12) + +if __name__ == "__main__": + main() diff --git a/requirements.txt b/requirements.txt new file mode 100644 index 0000000..0254322 --- /dev/null +++ b/requirements.txt @@ -0,0 +1 @@ +pygame==2.0.1 diff --git a/run.sh b/run.sh new file mode 100644 index 0000000..f36e581 --- /dev/null +++ b/run.sh @@ -0,0 +1,5 @@ +python3 -m venv venv +source venv/bin/activate +pip install -r requirements.txt + +python main.py diff --git a/snake.py b/snake.py new file mode 100644 index 0000000..8e59519 --- /dev/null +++ b/snake.py @@ -0,0 +1,34 @@ +class Snake: + def __init__(self): + self.length = 1 + self.positions = [((SCREEN_WIDTH // 2), (SCREEN_HEIGHT // 2))] + self.direction = random.choice([UP, DOWN, LEFT, RIGHT]) + + def get_head_position(self): + return self.positions[0] + + def turn(self, point): + if self.length > 1 and (point[0]*-1, point[1]*-1) == self.direction: + return + else: + self.direction = point + + def move(self): + cur = self.get_head_position() + x, y = self.direction + new = (((cur[0]+(x*GRIDSIZE)) % SCREEN_WIDTH), (cur[1]+(y*GRIDSIZE)) % SCREEN_HEIGHT) + if len(self.positions) > 2 and new in self.positions[2:]: + self.reset() + else: + self.positions.insert(0, new) + if len(self.positions) > self.length: + self.positions.pop() + + def reset(self): + self.length = 1 + self.positions = [((SCREEN_WIDTH // 2), (SCREEN_HEIGHT // 2))] + self.direction = random.choice([UP, DOWN, LEFT, RIGHT]) + + def draw(self, surface): + for p in self.positions: + draw_box(surface, self.color, p) diff --git a/workspace/snake_game/docs/prd.md b/workspace/snake_game/docs/prd.md new file mode 100644 index 0000000..883ce00 --- /dev/null +++ b/workspace/snake_game/docs/prd.md @@ -0,0 +1,73 @@ +## Original Requirements +The boss has tasked us with designing a software for a fun snake game in Python. The code for the game should be written by an engineer. + +## Product Goals +```python +[ + "Create a fun and engaging snake game in Python", + "Ensure the game is easy to understand and play", + "Design the game to be visually appealing" +] +``` + +## User Stories +```python +[ + "As a user, I want to be able to easily understand how to play the game so that I can start playing immediately", + "As a user, I want the game to be challenging so that I can improve my skills", + "As a user, I want the game to have a visually appealing interface so that I enjoy playing", + "As a user, I want the game to keep track of my high scores so that I can see my progress over time", + "As a user, I want to be able to pause and resume the game so that I can take breaks when needed" +] +``` + +## Competitive Analysis +```python +[ + "Python Snake Game: A simple, text-based snake game with basic functionality", + "Pygame Snake: A more complex snake game with additional features such as different levels and power-ups", + "Snake 3D: A 3D version of the snake game, providing a new perspective and increased difficulty", + "Classic Snake Game: A game that sticks to the classic snake game design, focusing on simplicity and ease of use", + "Multiplayer Snake Game: A snake game that allows multiple players to compete against each other", + "Snake AI: A snake game that includes an AI opponent, providing a unique challenge for players" +] +``` + +## Competitive Quadrant Chart +```mermaid +quadrantChart + title Reach and engagement of campaigns + x-axis Low Reach --> High Reach + y-axis Low Engagement --> High Engagement + quadrant-1 We should expand + quadrant-2 Need to promote + quadrant-3 Re-evaluate + quadrant-4 May be improved + "Python Snake Game": [0.2, 0.3] + "Pygame Snake": [0.4, 0.5] + "Snake 3D": [0.6, 0.7] + "Classic Snake Game": [0.3, 0.4] + "Multiplayer Snake Game": [0.5, 0.6] + "Snake AI": [0.7, 0.8] + "Our Target Product": [0.5, 0.6] +``` + +## Requirement Analysis +The product should be a fun and engaging snake game designed in Python. It should be easy to understand and play, and visually appealing. The game should keep track of high scores and allow users to pause and resume the game. + +## Requirement Pool +```python +[ + ("Design a simple and intuitive user interface", "P0"), + ("Implement basic snake game functionality", "P0"), + ("Add feature to keep track of high scores", "P1"), + ("Add feature to pause and resume game", "P1"), + ("Ensure the game is visually appealing", "P2") +] +``` + +## UI Design draft +The game should have a simple and clean interface. It should display the current score and high score at the top of the screen. The game area should be clearly marked and the snake should be easily distinguishable. The game should have a pause button that is easily accessible. The color scheme should be vibrant and engaging. + +## Anything UNCLEAR +There are no unclear points. \ No newline at end of file diff --git a/workspace/snake_game/docs/system_design.md b/workspace/snake_game/docs/system_design.md new file mode 100644 index 0000000..6e81c44 --- /dev/null +++ b/workspace/snake_game/docs/system_design.md @@ -0,0 +1,88 @@ +## Implementation approach +We will use Pygame, a set of Python modules designed for writing video games. Pygame adds functionality on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the Python language. Pygame is highly portable and runs on almost every platform and operating system. + +The difficult points of the requirements are the game logic, the user interface, and the score tracking. Pygame provides tools to handle these aspects. The game logic will be implemented in a Game class, the user interface will be drawn using Pygame's drawing functions, and the score will be tracked in the Game class and displayed using Pygame's font module. + +## Python package name +```python +"snake_game" +``` + +## File list +```python +[ + "main.py", + "game.py", + "snake.py", + "food.py", + "scoreboard.py" +] +``` + +## Data structures and interface definitions +```mermaid +classDiagram + class Game{ + +int score + +bool game_over + +Snake snake + +Food food + +ScoreBoard scoreboard + +__init__(self) + +run(self) + +reset(self) + } + class Snake{ + +list body + +str direction + +__init__(self) + +move(self) + +grow(self) + +collides_with(self, other) + } + class Food{ + +tuple position + +__init__(self) + +reposition(self) + } + class ScoreBoard{ + +int score + +int high_score + +__init__(self) + +update(self, score) + } + Game "1" -- "1" Snake: has + Game "1" -- "1" Food: has + Game "1" -- "1" ScoreBoard: has +``` + +## Program call flow +```mermaid +sequenceDiagram + participant M as Main + participant G as Game + participant S as Snake + participant F as Food + participant SB as ScoreBoard + M->>G: create game + G->>S: create snake + G->>F: create food + G->>SB: create scoreboard + loop game loop + G->>S: move snake + G->>S: check if snake collides with food + alt snake collides with food + S->>S: grow snake + G->>F: reposition food + G->>SB: update score + else snake does not collide with food + G->>S: check if snake collides with self + alt snake collides with self + G->>G: end game + end + end + end +``` + +## Anything UNCLEAR +The requirement is clear to me. \ No newline at end of file diff --git a/workspace/snake_game/resources/competitive_analysis.mmd b/workspace/snake_game/resources/competitive_analysis.mmd new file mode 100644 index 0000000..e1da978 --- /dev/null +++ b/workspace/snake_game/resources/competitive_analysis.mmd @@ -0,0 +1,15 @@ +quadrantChart + title Reach and engagement of campaigns + x-axis Low Reach --> High Reach + y-axis Low Engagement --> High Engagement + quadrant-1 We should expand + quadrant-2 Need to promote + quadrant-3 Re-evaluate + quadrant-4 May be improved + "Python Snake Game": [0.2, 0.3] + "Pygame Snake": [0.4, 0.5] + "Snake 3D": [0.6, 0.7] + "Classic Snake Game": [0.3, 0.4] + "Multiplayer Snake Game": [0.5, 0.6] + "Snake AI": [0.7, 0.8] + "Our Target Product": [0.5, 0.6] diff --git a/workspace/snake_game/resources/data_api_design.mmd b/workspace/snake_game/resources/data_api_design.mmd new file mode 100644 index 0000000..9d48c51 --- /dev/null +++ b/workspace/snake_game/resources/data_api_design.mmd @@ -0,0 +1,33 @@ +classDiagram + class Game{ + +int score + +bool game_over + +Snake snake + +Food food + +ScoreBoard scoreboard + +__init__(self) + +run(self) + +reset(self) + } + class Snake{ + +list body + +str direction + +__init__(self) + +move(self) + +grow(self) + +collides_with(self, other) + } + class Food{ + +tuple position + +__init__(self) + +reposition(self) + } + class ScoreBoard{ + +int score + +int high_score + +__init__(self) + +update(self, score) + } + Game "1" -- "1" Snake: has + Game "1" -- "1" Food: has + Game "1" -- "1" ScoreBoard: has diff --git a/workspace/snake_game/resources/seq_flow.mmd b/workspace/snake_game/resources/seq_flow.mmd new file mode 100644 index 0000000..111f5a5 --- /dev/null +++ b/workspace/snake_game/resources/seq_flow.mmd @@ -0,0 +1,24 @@ +sequenceDiagram + participant M as Main + participant G as Game + participant S as Snake + participant F as Food + participant SB as ScoreBoard + M->>G: create game + G->>S: create snake + G->>F: create food + G->>SB: create scoreboard + loop game loop + G->>S: move snake + G->>S: check if snake collides with food + alt snake collides with food + S->>S: grow snake + G->>F: reposition food + G->>SB: update score + else snake does not collide with food + G->>S: check if snake collides with self + alt snake collides with self + G->>G: end game + end + end + end