DRAFT - open for discussion. :)
Nodes are of central importance in Gimel Studio as they make up almost all of the possible image manipulation functionality.
The following is a list of nodes planned to be included in Gimel Studio.
Input | Filter | Adjust | Transform | Color | Convert | Draw |
---|---|---|---|---|---|---|
Image | Box Blur | Brightness | Crop | Alpha Over | To Normal Map | Shape |
Color | Denoise | Contrast | Flip | Mix | To AO Map | Text |
Value | Dilate/Erode | Exposure | Rotate | Split Channels | To Roughness Map | Path |
Texture | Halftone | Saturation | Circular Shift | Merge Channels | To Bump Map | |
Posterize | Opacity | Perspective Transform | Color LUT | To Specular Map | ||
Invert | Sharpen | Fit | To Black & White | |||
Motion Blur | Pixelate | Scale/Resize | ||||
Color Replace | Color Balance | Skew | ||||
Vector Blur | Curves | Translate | ||||
Despeckle | Desaturate | |||||
Edge Detect | Levels | |||||
Drop Shadow | Lightness | |||||
Glow | ||||||
Emboss | ||||||
Table generated by https://tablesgenerator.com/markdown_tables (load the gimelstudio-nodes.tgn file to edit) |