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Nodes

DRAFT - open for discussion. :)

Nodes are of central importance in Gimel Studio as they make up almost all of the possible image manipulation functionality.

The following is a list of nodes planned to be included in Gimel Studio.

Input Filter Adjust Transform Color Convert Draw
Image Box Blur Brightness Crop Alpha Over To Normal Map Shape
Color Denoise Contrast Flip Mix To AO Map Text
Value Dilate/Erode Exposure Rotate Split Channels To Roughness Map Path
Texture Halftone Saturation Circular Shift Merge Channels To Bump Map
Posterize Opacity Perspective Transform Color LUT To Specular Map
Invert Sharpen Fit To Black & White
Motion Blur Pixelate Scale/Resize
Color Replace Color Balance Skew
Vector Blur Curves Translate
Despeckle Desaturate
Edge Detect Levels
Drop Shadow Lightness
Glow
Emboss
Table generated by https://tablesgenerator.com/markdown_tables (load the gimelstudio-nodes.tgn file to edit)