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[10:49:39] [Region Scheduler Thread #2/INFO]: [floodgate] Floodgate player logged in as Vano5769 joined (UUID: 00000000-0000-0000-0009-01f697e3bc4b)
[10:49:39] [Netty Epoll Server IO #1/WARN]: [ProtocolLib] Failed to process inbound packet event: PacketEvent[player=CraftPlayer{name=Vano5769}, packet=PacketContainer[type=null[class=ServerboundClientInformationPacket, id=0], structureModifier=StructureModifier[fieldType=class java.lang.Object, data=[com.comphenix.protocol.reflect.accessors.DefaultFieldAccessor@371c0c13]]]]
java.lang.NullPointerException: null
at com.google.common.base.Preconditions.checkNotNull(Preconditions.java:903) ~[guava-32.1.2-jre.jar:?]
at com.google.common.cache.LocalCache.put(LocalCache.java:4242) ~[guava-32.1.2-jre.jar:?]
at com.comphenix.protocol.concurrency.ConcurrentPlayerMap.cachePlayerKey(ConcurrentPlayerMap.java:195) ~[ProtocolLib.jar:?]
at com.comphenix.protocol.concurrency.ConcurrentPlayerMap.putIfAbsent(ConcurrentPlayerMap.java:206) ~[ProtocolLib.jar:?]
at com.comphenix.protocol.concurrency.ConcurrentPlayerMap.putIfAbsent(ConcurrentPlayerMap.java:27) ~[ProtocolLib.jar:?]
at com.comphenix.protocol.async.PlayerSendingHandler.getSendingQueue(PlayerSendingHandler.java:148) ~[ProtocolLib.jar:?]
at com.comphenix.protocol.async.PlayerSendingHandler.getSendingQueue(PlayerSendingHandler.java:131)
The text was updated successfully, but these errors were encountered:
[10:49:39] [Region Scheduler Thread #2/INFO]: [floodgate] Floodgate player logged in as Vano5769 joined (UUID: 00000000-0000-0000-0009-01f697e3bc4b)
[10:49:39] [Netty Epoll Server IO #1/WARN]: [ProtocolLib] Failed to process inbound packet event: PacketEvent[player=CraftPlayer{name=Vano5769}, packet=PacketContainer[type=null[class=ServerboundClientInformationPacket, id=0], structureModifier=StructureModifier[fieldType=class java.lang.Object, data=[com.comphenix.protocol.reflect.accessors.DefaultFieldAccessor@371c0c13]]]]
java.lang.NullPointerException: null
at com.google.common.base.Preconditions.checkNotNull(Preconditions.java:903) ~[guava-32.1.2-jre.jar:?]
at com.google.common.cache.LocalCache.put(LocalCache.java:4242) ~[guava-32.1.2-jre.jar:?]
at com.comphenix.protocol.concurrency.ConcurrentPlayerMap.cachePlayerKey(ConcurrentPlayerMap.java:195) ~[ProtocolLib.jar:?]
at com.comphenix.protocol.concurrency.ConcurrentPlayerMap.putIfAbsent(ConcurrentPlayerMap.java:206) ~[ProtocolLib.jar:?]
at com.comphenix.protocol.concurrency.ConcurrentPlayerMap.putIfAbsent(ConcurrentPlayerMap.java:27) ~[ProtocolLib.jar:?]
at com.comphenix.protocol.async.PlayerSendingHandler.getSendingQueue(PlayerSendingHandler.java:148) ~[ProtocolLib.jar:?]
at com.comphenix.protocol.async.PlayerSendingHandler.getSendingQueue(PlayerSendingHandler.java:131)
The text was updated successfully, but these errors were encountered: