Geonkick - a free software percussion synthesizer.
Website: https://geonkick.org
Geonkick is a free software synthesizer capable of generating a wide range of percussive sounds, including kicks, snares, claps, hi-hats, shakers, and unique effect sounds.
License: GNU General Public License, Version 3
Author and maintainer: Iurie Nistor
Version: 3.5.0
If you have an idea about a feature or found an issue, please, submit it:
Source code repository:
- https://gitlab.com/Geonkick-Synthesizer/geonkick
- https://codeberg.org/Geonkick-Synthesizer/geonkick
- https://github.com/Geonkick-Synthesizer/geonkick
- Kit
- 16 instruments
- user configurable MIDI key mapping for instruments
- Save / Load kit in JSON format
- Export instrument kit to SFZ
- Multichannel
- 16 stereo audio output channels
- user configurable mapping of kit instrument to output channels
- 16 input MIDI channel, user configurable mapping of instruments to MIDI input channels
- 3 layers
- Layers Mixer
- 3 oscillators per layer
- sine, square, triangle, saw-tooth, noise(White & Brownian), sample (wav, ogg, flac)
- initial phase control
- amplitude, frequency, noise density, and sample pitch shift envelope
- low, band and high pass filter, cutoff & resonance envelope
- FM synthesis
- OSC1->OSC2
- General
- amplitude envelope & kick length
- low & high pass filter, cutoff envelope & resonance envelope
- limiter
- distortion
- distortion drive envelope
- distortion volume envelope
- tune percussion option (relative to key A4)
- Key velocity sensitive for instrument total output amplitude
- Jack support
- Export
- mono, stereo
- WAV: 16, 24, 32 bit
- FLAC: 16, 24 bit
- Ogg
- Open & Save presets in JSON format
- Preset browser
- Standalone
- Pitch to note
- LV2 & VST3 Plugin
- "Single" version that supports one instrument and one stereo channel per instance.
- The default version that supports kits of 16 instruments and 16 output stereo channels per instance.
- Operating System:
- GNU/Linux (LV2, VST3, Standalone)
- Windows (LV2, VST3)
- Scale the UI by factor (useful for HiDPI)
In order Geonkick to run and operate correctly there is a need
for standalone:
- GNU/Linux operating system
- Jack server running
for plugin:
- GNU/Linux or Windows operating system.
- A host that supports LV2 or VST3 plugin format.
In order to build Geonkick there is a need to install the following development packages:
- libsndfile
- RapidJSON
- JACK Audio Connection Kit
- LV2 development library
On Debian, Ubuntu, Ubuntu Studio install:
apt-get install build-essential cmake libjack-dev libsndfile-dev rapidjson-dev lv2-dev libcairo2-dev
Clone the Geonkick code repository, compile and install.
copy the source code of the latest release
mkdir geonkick/build
cd geonkick/build
cmake ../
make
make install
Get VST3 SDK than build Geonkick VST3 plugin:
mkdir geonkick/build
cd geonkick/build
cmake -DVST3_SDK_PATH=<full system path to VST3 SDK folder> -DSMTG_ENABLE_VST3_PLUGIN_EXAMPLES=OFF -DSMTG_ENABLE_VST3_HOSTING_EXAMPLES=OFF -DSMTG_ENABLE_VSTGUI_SUPPORT=OFF ../
make
make install
To build on Windows, there is a need to install MSYS2/UCRT64 and follow the same steps as mentioned above.