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Thaumcraft 4 #68
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Eldritch Portal You forgot the MODIFY protection to shift-clicking in a jar/void jar with a empty hand to drain the jar. |
MineCity needs to change the teleportation destiny to a place where the player can enter, similar to what happens when a player enter a nether portal in Bukkit's implementation
The problem lies when the original owners no longer have permission in that terrain (a sold plot for example), the door permission needs to be readjusted to allow the new owner (the owner of the location is always allowed to do everything), I've already implemented a warding protection that allows the owner to remove wardings and also allows a player who can modify that terrain to remove it when the warding owner cannot modify that location anymore, this way the players will never need to ask for a server admin to remove that.
The player cannot drop items where they can't pickup, so if pickup is false nobody will be allowed to drop anything. Hungry chests (chest that eat what we drop on it) can pickup everything with no issues because it's not movable, but travelling trunks is like a personal movable chest, the ownership will be bound to it's owner so the owner of the terrain will not be allowed to open it.
The players will only be able to levitate entities that they have permission. If we have a plot on top of other, the owner of the plot below could place a levitator to make the entities in the plot above escape.
Somebody could create link, sell the plot and then use it to spawn itens without the new owner's permission.
I know that vis relay can be used like wires, I'm not planning to protect this type of usage but I'm still investigating why it tracks the players that close to them
Thank you |
Thank you by the answer! |
Enter
Click
Open
Harvest
Pickup
Modify
Combat
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