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pgruenbacher-TSUSBearishSun
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fix whitespacing. exclude binary files
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.editorconfig

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@@ -4,9 +4,11 @@ root = true
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indent_style = tab
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indent_size = 4
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max_line_length=125
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insert_final_newline=true
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trim_trailing_whitespace=true
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[*.cs]
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indent_style = space
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[*.cs.in]
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indent_style = space
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indent_style = space

.gitmodules

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CMakeLists.txt

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@@ -22,4 +22,4 @@ add_subdirectory(Source)
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set(SCRIPT_API "None" CACHE STRING "Which scripting API/language to use, if any. If no scripting API is chosen only native C++ bsf core will be built. If a scripting API is chosen, then a separate scripting layer on top of the core will be included in the build as well.")
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set_property(CACHE SCRIPT_API PROPERTY STRINGS "None" "C#")
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set(SCRIPT_BINDING_GENERATION OFF CACHE BOOL "If true, script binding generation will be supported through a specialized build target. Enable this if you plan on modifying the scripting API. Requires the SBGen tool dependency. Only relevant if you have selected a SCRIPT_API other than \"None\".")
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set(SCRIPT_BINDING_GENERATION OFF CACHE BOOL "If true, script binding generation will be supported through a specialized build target. Enable this if you plan on modifying the scripting API. Requires the SBGen tool dependency. Only relevant if you have selected a SCRIPT_API other than \"None\".")

CONTRIBUTING.md

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Data/.reqversion

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Data/Raw/DataList.json

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"SplashScreen": null,
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"SpriteIcons": null,
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"SpriteIcons3D": null
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}
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}

Data/Raw/DataPackageContents.txt

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@@ -10,4 +10,4 @@ Data/arial.ttf_8_texpage_0.asset
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Data/GUISkin.json.asset
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Data/SplashScreen.png.asset
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Data/Timestamp.asset
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Data/ResourceManifest.asset
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Data/ResourceManifest.asset

Data/Raw/GUISkin.json

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},
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"textHorzAlign": 2
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}
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]
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]

Data/Raw/ShaderDependencies.json

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"Path": "PerObjectData.bslinc"
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}
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]
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}
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}

Data/Raw/Shaders/BicubicUpsample.bsl

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@@ -148,4 +148,4 @@ shader BicubicUpsample
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return float4(CUBIC_FUNC(CP0X, CP1X, CP2X, CP3X, fractional.y), 1.0f) * gTint;
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}
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};
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};
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};

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