Releases: FunkyFr3sh/cnc-ddraw
Releases · FunkyFr3sh/cnc-ddraw
1.2.4.0
- Window is now resizable on Wine too
- Does remember window state changes now (Alt+Enter)
- Windowed + Stretching is working now for a lot games
- Random bug fixes and improvements
1.2.3.0
- Support for loading/saving settings for multiple games via a single settings file
- The window is now resizable during run time
- Added support for all kinds of missing features (to get a few additional games working)
The following games should be working with this release (and probably some others):
Command & Conquer Gold
Command & Conquer: Red Alert
Carmageddon
Warcraft 2
StarCraft
Diablo 2
Age of Empires
Age of Empires II
Fallout
Theme Hospital
Populous: The Beginning
Outlaws
Dungeon Keeper
Dark Reign: The Future of War
Star Wars: Galactic Battlegrounds
Note: Some support windowed mode, some not
1.2.2.0
Bugfix release
1.2.0.0
- Added Direct3D 9 renderer
- Improved OpenGL renderer
- Several bug fixes and improvements
1.1.9.0
- Fixed VSync + added support for adaptive VSync
- Support for linux snap packages with strict confinement
- Fullscreen, Alt+Tab and Alt+Enter are now fully functional on nix gnome/unity/MATE window managers
1.1.8.0
bugfix release
1.1.7.0
- Improved OpenGL performance
- Improved OpenGL compatibility (Works now on core profile)
- OpenGL is now the default renderer and GDI is used as fallback (renderer=auto)
1.1.6.4
- Improved OpenGL performance
- preliminary libretro shader support https://github.com/libretro/glsl-shaders
1.1.6.3
- Fixed some visual flaws with boxing and maintain aspect ratio
- C&C and Red Alert vhack is now working again
1.1.6.0
- Improved Cursor lock/unlock with boxing and maintain aspect ratio
- Optional fake cursor position (fakecursorpos=true/false)
- Optional Hide WM_ACTIVATEAPP messages (noactivateapp=true/false)
This release should be working fine with Carmageddon 95 again. I also included a settings file for the game, make sure you use ddraw-carma95.ini renamed to ddraw.ini for Carmageddon 95