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OpenGL shader not working anymore #380

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captain-majid opened this issue Jan 14, 2025 · 6 comments
Closed

OpenGL shader not working anymore #380

captain-majid opened this issue Jan 14, 2025 · 6 comments

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@captain-majid
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xbrz-freescale.zip
This shader worked upto cnc-ddraw v7.0, not sure what happened in v7.1.

@FunkyFr3sh
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Do a test run with the debug build and upload me the logs, i'll check

Download: #44

@captain-majid
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cnc-ddraw-StarCraft-1.zip
Done.

@FunkyFr3sh
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Intel HD 4000 has been added to the blacklist on 7.1 (it will not allow to use custom shaders anymore), it's because it was crashing in some games. But starcraft should work fine, so I done some tweaks and allow shaders again in games that don't cause problems:

https://github.com/FunkyFr3sh/cnc-ddraw/releases/download/experimental/cnc-ddraw-experimental-release.zip

And BTW, you probably want to use xbrz-freescale-multipass.glsl now instead, that one looks the same but got about double the FPS

@captain-majid
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Doesn't seem to work unfortunately, if you mean by tweaks, adding some rules for StarCraft1 in ddraw.ini, I don't think I can see them.

@FunkyFr3sh
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It does only work if you don't resize the window and you don't press Alt+Enter.

But anyways, I just remove the HD 4000 from the blacklist again because it does seem to work fine for you. Maybe it was just the one guy that had the bug

https://github.com/FunkyFr3sh/cnc-ddraw/releases/download/experimental/cnc-ddraw-experimental-release.zip

@captain-majid
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That worked, thanks.

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