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Shows how to use Speech Recognition and Speech Synthesis (Text-to-speech) in UWP apps.
Note: This sample is part of a large collection of UWP feature samples. If you are unfamiliar with Git and GitHub, you can download the entire collection as a ZIP file, but be sure to unzip everything to access shared dependencies. For more info on working with the ZIP file, the samples collection, and GitHub, see Get the UWP samples from GitHub. For more samples, see the Samples portal on the Windows Dev Center.
Specifically, this sample covers the following scenarios:
- Synthesizing text to speech (TTS)
- Synthesizing Speech Synthesis Markup Language (SSML)
- One-shot recognition using the predefined dictation grammar
- One-shot recognition using the predefined webs search grammar
- One-shot recognition using a custom list-based grammar
- One-shot recognition using a custom SRGS/GRXML grammar
- Continuous dictation
- Continuous recognition using a custom list-based grammar
- Continuous recognition using a custom SRGS/GRXML grammar
- Pausing and resuming continuous recognition
In addition, translations are shown for speech recognition and text-to-speech for supported languages. Translations provided may not be using ideal phrasing and are provided for demonstration purposes only.
Some speech recognition features require acceptance of the Microsoft Privacy Policy. Information about this privacy policy can be found in the Settings app, under Privacy -> Speech, Inking and Typing. You must view the privacy policy in order to accept it. To view the privacy policy, press the Privacy Policy link on the Speech, Inking and Typing settings page.
You can disable functionality that requires accepting this policy by turning off "Getting to know you" under Settings -> Privacy -> Speech, Inking and Typing. The samples will indicate to you if the privacy policy has not been accepted where necessary.
Speech recognition
Speech synthesis
Speech design guidelines
Speech interactions
Responding to speech interactions (HTML)
Hardware: Speech recognition requires an appropriate audio input device.
Client: Windows 10
Server: Windows Server 2016 Technical Preview
Phone: Windows 10
- If you download the samples ZIP, be sure to unzip the entire archive, not just the folder with the sample you want to build.
- Start Microsoft Visual Studio 2017 and select File > Open > Project/Solution.
- Starting in the folder where you unzipped the samples, go to the Samples subfolder, then the subfolder for this specific sample, then the subfolder for your preferred language (C++, C#, or JavaScript). Double-click the Visual Studio Solution (.sln) file.
- Press Ctrl+Shift+B, or select Build > Build Solution.
The next steps depend on whether you just want to deploy the sample or you want to both deploy and run it.
- Select Build > Deploy Solution.
- To debug the sample and then run it, press F5 or select Debug > Start Debugging. To run the sample without debugging, press Ctrl+F5 or selectDebug > Start Without Debugging.
- The sample requires Media Player components to be available. If media player has been uninstalled, or when using an 'N' SKU of windows without media player components, the sample will not function. Note, however, that Speech Synthesis and Speech Recognition do not require media player directly, but other components of the samples do (Such as playback of synthesized text, or checking to see if a microphone is present and the app has permission to use it.) Developers should make sure their app is aware of it and handles this gracefully.