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CodeX.Games.RDR1.mapstates.txt
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CodeX.Games.RDR1.mapstates.txt
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group:bridges enabled:true
states:
butter_bridge b
dixon_crossing after
frontera_bridge after
mason_bridge after
ramita_baya after
tanners_span after
wsis:
butterbridgea butter_bridge:a
butterbridgeb butter_bridge:b
butterbridgec butter_bridge:c
butterbridged butter_bridge:d
dixoncrossingbefore dixon_crossing:before
dixoncrossingafter dixon_crossing:after
fronterabridgebefore frontera_bridge:before
fronterabridgeafter frontera_bridge:after
masonbridgebefore mason_bridge:before
masonbridgeafter mason_bridge:after
ramitabayabefore ramita_baya:before
ramitabayaafter ramita_baya:after
tannersspanbefore tanners_span:before
tannersspanafter tanners_span:after
//We need to make sure these assets are loaded, especially after unloading the DLC assets
hennigansranch/hen_barn01x
hennigansranch/hen_barn01props01x
armadillo/arm_saloon01props01x
beechershope/beh_silo02x
torquemada/tor_militarycamp02x
dlc06x/dlc_esc_zombiecave02x
escalera/esc_flags01
escalera/esc_bullring01x
escalera/esc_bullring01props01x
escalera/esc_villawall04x
morningstar
blackwater/blk_barge01props01x
blackwater/blk_barge01x
blackwater/mor_morningstar01_int_props01x
blackwater/mor_morningstar_int_01x
blackwater/mor_morningstar_int_shade_01x
blackwater/blk_gunshop_int_shade_01x
blackwater/blk_tailor_int_shade_01x
blackwater/blk_doctorsoffice_int_shade_01x
blackwater/blk_hotel01props01x
blackwater/blk_generalstore_int_shade_01x
blackwater/blk_bank_int_shade_01x
blackwater/blk_policestation_int_shades01x
ridgewoodfarm/rwf_barn01xprops01x
ridgewoodfarm/rwf_livingroom01props01x
campomiradabefore
group:multiplayer enabled:false
wsis:
//Coop missions
dlc01x/mp_fom_coop01x
dlc01x/mp_nos_coop01ax
dlc01x/mp_nos_coop01bx
dlc01x/mp_nos_coop01cx
dlc01x/mp_nos_coop01dx
dlc01x/mp_nos_coop01ex
dlc01x/mp_scr_coop01x
dlc01x/mp_tes_coop01ax
dlc01x/mp_tes_coop01bx
dlc01x/mp_tes_coop01cx
dlc01x/mp_tes_coop02x
//Deathmatchs, FFAs, etc.
dlc02x/mp_blk_base01x
dlc02x/mp_esc_ffa02x
dlc02x/mp_fom_base02x
dlc02x/mp_fom_ffa02x
dlc02x/mp_mtp_base02x
dlc02x/mp_thi_base01x
dlc02x/mp_thi_ffa01x
dlc02x/mp_tor_base01x
dlc02x/mp_upr_ffa02x
//Races
dlc05x/dlc_arm_race01x
dlc05x/dlc_blk_strhld01x
dlc05x/dlc_dzc_race01x
dlc05x/dlc_esc_postreleasefix01x
dlc05x/dlc_esc_strhld01x
dlc05x/dlc_fom_atkdef01x
dlc05x/dlc_gap_race01x
dlc05x/dlc_grt_race01x
dlc05x/dlc_han_race01x
dlc05x/dlc_lsh_race01x
dlc05x/dlc_prd_race01x
dlc05x/dlc_rio_race01x
dlc05x/dlc_swg_race01x
dlc05x/dlc_tal_race01x
dlc05x/dlc_thi_strhld01x
dlc05x/mp_blk_base01x
dlc05x/mp_thi_base01x
group:undead enabled:false
wsis:
//Ranch barn undead/sp burned
hennigansranch/hen_barn01x disabled
hennigansranch/hen_barn01props01x disabled
hennigansranch/hen_barn02x
hennigansranch/hen_barn02props01x
//Armadillo modified
armadillo/arm_saloon01props01x disabled
dlc06x/dlc_arm_saloon01props01x
dlc06x/dlc_arm_sheriffsoffice01props01x
dlc06x/dlc_arm_corralpens01props01x
//Beecher's Hope modified
beechershope/beh_silo02x disabled
beechershope/beh_grave02x
beechershope/beh_grave03x
beechershope/beh_silo01x
beechershope/beh_silo01props01x
dlc06x/dlc_beh_catacombs01x
dlc06x/dlc_beh_catacombs01props01x
dlc06x/dlc_beh_house01props01x
dlc06x/dlc_beh_fireplace01x
//Torquemada military camp modified
torquemada/tor_militarycamp02x disabled
torquemada/tor_militarycamp01x
//Catacombs enabled
dlc06x/dlc_esc_zombiecave02x disabled
dlc06x/dlc_esc_zombiecave01x
dlc06x/dlc_esc_zombiecave01props01x
dlc06x/dlc_esc_zombiecave01props02x
dlc06x/dlc_esc_zombiecave01props03x
dlc06x/dlc_esc_bullring02x
dlc06x/dlc_esc_bullring02props01x
escalera/esc_flags01 disabled
escalera/esc_bullring01x disabled
escalera/esc_bullring01props01x disabled
escalera/esc_villawall04x disabled
escalera/esc_villawall05x
//Misc
dlc06x/dlc_blk_generalbuilding03props01x
dlc06x/dlc_blk_generalbuilding09props01x
dlc06x/dlc_blk_zombiegraffiti01x
dlc06x/dlc_blk_flagstorn01x
dlc06x/dlc_bac_swampcabin01props01x
dlc06x/dlc_l_15x
dlc06x/dlc_fod_ladders01x
dlc06x/dlc_cas_whorehouse01props01x
dlc06x/icarus
dlc06x/dlc_fom_guardtowerprops01x
dlc06x/dlc_ple_house01props01x
dlc06x/dlc_sol_houseprops01x
dlc06x/dlc_pln_tents01props01x
dlc06x/dlc_tan_residence01props01x
dlc06x/dlc_lsh_walls01props01x
dlc06x/dlc_lsh_trainstation01props01x
dlc06x/dlc_lsh_church01props01x
dlc06x/dlc_hen_flagstorn01x
dlc06x/dlc_ben_trainstation01props01x
dlc06x/dlc_fom_ladders01x
//Blackwater shades enabled
blackwater/blk_forgemill_int_shade_01x
blackwater/blk_sawmill_int_shade_01x
//Morning star boat disabled
morningstar disabled
blackwater/blk_barge01props01x disabled
blackwater/blk_barge01x disabled
blackwater/mor_morningstar01_int_props01x disabled
blackwater/mor_morningstar_int_01x disabled
blackwater/mor_morningstar_int_shade_01x disabled
//Blackwater gunshop enabled
blackwater/blk_gunshop_int_shade_01x disabled
blackwater/blk_gunshop_int_props01x
blackwater/blk_gunshop_int_01x
//Blackwater tailor enabled
blackwater/blk_tailor_int_shade_01x disabled
dlc06x/dlc_blk_tailor01_int_props01x
blackwater/blk_tailor01_int_props01x
blackwater/blk_tailor_int_01x
//Singleplayer train station enabled
blackwater/blk_trainstation_int_01x
blackwater/blk_trainstation_int_props01x
//Doctor's office enabled
blackwater/blk_doctorsoffice_int_shade_01x disabled
blackwater/blk_doctorsoffice_int_01x
blackwater/blk_doctorsofice_int_props01x
//Hotel modified
blackwater/blk_hotel01props01x disabled
dlc06x/dlc_blk_hotel01props01x
blackwater/blk_hotel_int_01x
blackwater/blk_hotel_int_shade_01x
//General store enabled
blackwater/blk_generalstore_int_shade_01x disabled
blackwater/blk_generalstore_int_01x
blackwater/blk_generalstore_int_props02x
blackwater/blk_generalstore_int_props01x
//Bank 2nd floor enabled
blackwater/blk_bank_int_shade_01x disabled
blackwater/blk_bank_int_02x
dlc06x/dlc_blk_bank01_int_props02x
//Police station 2nd enabled
blackwater/blk_policestation_int_shades01x disabled
blackwater/blk_policestation_int_02x
blackwater/blk_policestation01_int_props02x
//Anthropology enable
blackwater/blk_archeologist01props01x
//Ridgewood Farm modifed
ridgewoodfarm/rwf_barn01xprops01x disabled
ridgewoodfarm/rwf_barn01xprops02x
ridgewoodfarm/rwf_livingroom01props01x disabled
ridgewoodfarm/rwf_livingroom01props02x
//Campo mirada
campomiradabefore disabled
campomiradaafter