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c10000020.lua
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c10000020.lua
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--オシリスの天空竜
---@param c Card
function c10000020.initial_effect(c)
--summon with 3 tribute
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10000020,2))
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LIMIT_SUMMON_PROC)
e1:SetCondition(c10000020.ttcon)
e1:SetOperation(c10000020.ttop)
e1:SetValue(SUMMON_TYPE_ADVANCE)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_LIMIT_SET_PROC)
e2:SetCondition(c10000020.setcon)
c:RegisterEffect(e2)
--summon
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_CANNOT_DISABLE_SUMMON)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
c:RegisterEffect(e3)
--summon success
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_SUMMON_SUCCESS)
e4:SetOperation(c10000020.sumsuc)
c:RegisterEffect(e4)
--to grave
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(10000020,0))
e5:SetCategory(CATEGORY_TOGRAVE)
e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e5:SetRange(LOCATION_MZONE)
e5:SetCountLimit(1)
e5:SetCode(EVENT_PHASE+PHASE_END)
e5:SetCondition(c10000020.tgcon)
e5:SetTarget(c10000020.tgtg)
e5:SetOperation(c10000020.tgop)
c:RegisterEffect(e5)
--atk/def
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetCode(EFFECT_UPDATE_ATTACK)
e6:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e6:SetRange(LOCATION_MZONE)
e6:SetValue(c10000020.adval)
c:RegisterEffect(e6)
local e7=e6:Clone()
e7:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e7)
--atkdown
local e8=Effect.CreateEffect(c)
e8:SetDescription(aux.Stringid(10000020,1))
e8:SetCategory(CATEGORY_ATKCHANGE)
e8:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e8:SetRange(LOCATION_MZONE)
e8:SetCode(EVENT_SUMMON_SUCCESS)
e8:SetTarget(c10000020.atktg)
e8:SetOperation(c10000020.atkop)
c:RegisterEffect(e8)
local e9=e8:Clone()
e9:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e9)
end
function c10000020.ttcon(e,c,minc)
if c==nil then return true end
return minc<=3 and Duel.CheckTribute(c,3)
end
function c10000020.ttop(e,tp,eg,ep,ev,re,r,rp,c)
local g=Duel.SelectTribute(tp,c,3,3)
c:SetMaterial(g)
Duel.Release(g,REASON_SUMMON+REASON_MATERIAL)
end
function c10000020.setcon(e,c,minc)
if not c then return true end
return false
end
function c10000020.sumsuc(e,tp,eg,ep,ev,re,r,rp)
Duel.SetChainLimitTillChainEnd(aux.FALSE)
end
function c10000020.tgcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_SPECIAL)
end
function c10000020.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,e:GetHandler(),1,0,0)
end
function c10000020.tgop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() then
Duel.SendtoGrave(c,REASON_EFFECT)
end
end
function c10000020.adval(e,c)
return Duel.GetFieldGroupCount(c:GetControler(),LOCATION_HAND,0)*1000
end
function c10000020.atkfilter(c,tp)
return c:IsControler(tp) and c:IsPosition(POS_FACEUP_ATTACK)
end
function c10000020.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return eg:IsExists(c10000020.atkfilter,1,e:GetHandler(),1-tp) end
local g=eg:Filter(c10000020.atkfilter,e:GetHandler(),1-tp)
Duel.SetTargetCard(g)
end
function c10000020.atkop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetTargetsRelateToChain():Filter(Card.IsFaceup,nil)
local dg=Group.CreateGroup()
local c=e:GetHandler()
local tc=g:GetFirst()
while tc do
local preatk=tc:GetAttack()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-2000)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
if preatk~=0 and tc:IsAttack(0) then dg:AddCard(tc) end
tc=g:GetNext()
end
Duel.Destroy(dg,REASON_EFFECT)
end