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Copy pathHeroCostCalculator.js
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HeroCostCalculator.js
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let dataCoins = [];
let dataSoulstones = [];
let dataCoinsTotal = [];
let dataSoulstonesTotal = [];
let coinsInOutput = 0;
let soulstonesInOutput = 0;
const incCoins = [
3,4,3,4,4,3,4,3,4,4,
3,3,3,3,4,3,3,3,3,4,
2,3,3,3,3,2,3,3,3,3,
3,3,4,3,4,3,3,4,3,4,
3,0,0,0,0,0,0,0,0,0
];
const incSoulstones = [
2,3,2,3,2,3,2,3,2,3,
2,2,2,2,2,2,2,2,2,2
];
function calcData() {
dataSoulstones = [];
dataSoulstonesTotal = [];
let soulstoneDelta = 10;
let soulstoneCost = 200;
for (i=0; i<10; i++) {
dataSoulstones.push(soulstoneCost);
if (dataSoulstonesTotal.length != 0)
dataSoulstonesTotal.push(dataSoulstonesTotal[dataSoulstonesTotal.length-1]+soulstoneCost);
else
dataSoulstonesTotal.push(soulstoneCost);
soulstoneCost += soulstoneDelta;
}
dataSoulstones.push(soulstoneCost);
dataSoulstonesTotal.push(dataSoulstonesTotal[dataSoulstonesTotal.length-1]+soulstoneCost)
for (i=0; i<11989; i++) {
if (i != 0 && i%10 == 0) {
soulstoneDelta += i%20 == 0 ? 2 : 3;
}
soulstoneCost += soulstoneDelta + incSoulstones[i%incSoulstones.length];
dataSoulstones.push(soulstoneCost);
dataSoulstonesTotal.push(dataSoulstonesTotal[dataSoulstonesTotal.length-1]+soulstoneCost)
}
dataCoins = [];
dataCoinsTotal = [];
let coinsDelta = 5;
let coinsCost = 100;
for (i=0; i<10; i++) {
dataCoins.push(coinsCost);
if (dataCoinsTotal.length != 0)
dataCoinsTotal.push(dataCoinsTotal[dataCoinsTotal.length-1]+coinsCost);
else
dataCoinsTotal.push(coinsCost);
coinsCost += coinsDelta;
}
dataCoins.push(coinsCost);
dataCoinsTotal.push(dataCoinsTotal[dataCoinsTotal.length-1]+coinsCost);
for (i=0; i<11989; i++) {
if (i != 0 && i%10 == 0) {
if ((i%50) >= 40) {
coinsDelta += 7;
} else if ((i%50) >= 30) {
coinsDelta += 3;
} else if ((i%50) >= 20) {
coinsDelta += 4;
} else if ((i%50) >= 10) {
coinsDelta += 4;
}
}
coinsCost += coinsDelta + incCoins[i%incCoins.length];
dataCoins.push(coinsCost);
dataCoinsTotal.push(dataCoinsTotal[dataCoinsTotal.length-1]+coinsCost);
}
}
function calculateCost(form) {
let startLevel = parseInt(form.startLevel.value);
let endLevel = parseInt(form.endLevel.value);
if (startLevel <= endLevel) {
if (startLevel < 1) {
document.getElementById("errorSpace").innerHTML = "Error: start level is below 1";
return;
}
if (endLevel < 2) {
document.getElementById("errorSpace").innerHTML = "Error: end level is below 2";
return;
}
let cs = 0;
let sss = 0;
if (startLevel != 1) {
cs = dataCoinsTotal[endLevel-2] - dataCoinsTotal[startLevel-2];
sss = dataSoulstonesTotal[endLevel-2] - dataSoulstonesTotal[startLevel-2];
} else {
cs = dataCoinsTotal[endLevel-2];
sss = dataSoulstonesTotal[endLevel-2];
}
coinsInOutput = cs;
soulstonesInOutput = sss;
document.getElementById("coinsCostSpan").innerHTML = cs;
document.getElementById("soulstonesCostSpan").innerHTML = sss;
formatNumbers(form);
document.getElementById("errorSpace").innerHTML = "";
} else {
document.getElementById("errorSpace").innerHTML = "Error: start level is higher than end level";
}
}
function formatNumbers(form) {
let formatted = form.formatted.checked;
let coins = coinsInOutput;
let soulstones = soulstonesInOutput;
if (formatted) {
if (coins >= 10000000000) {
document.getElementById("coinsCostSpan").innerHTML = Math.round(coins/1000000000).toString() + "B";
} else if (coins >= 10000000) {
document.getElementById("coinsCostSpan").innerHTML = Math.round(coins/1000000).toString() + "M";
} else if (coins >= 100000) {
document.getElementById("coinsCostSpan").innerHTML = Math.round(coins/1000).toString() + "K";
} else {
document.getElementById("coinsCostSpan").innerHTML = coins;
}
if (soulstones >= 10000000000) {
document.getElementById("soulstonesCostSpan").innerHTML = Math.round(soulstones/1000000000).toString() + "B";
} else if (soulstones >= 10000000) {
document.getElementById("soulstonesCostSpan").innerHTML = Math.round(soulstones/1000000).toString() + "M";
} else if (soulstones >= 100000) {
document.getElementById("soulstonesCostSpan").innerHTML = Math.round(soulstones/1000).toString() + "K";
} else {
document.getElementById("soulstonesCostSpan").innerHTML = soulstones;
}
} else {
document.getElementById("coinsCostSpan").innerHTML = coins;
document.getElementById("soulstonesCostSpan").innerHTML = soulstones;
}
}
(() => {
calcData();
})();