A library for encoding/decoding unicode/utf-8/utf-16(ucs-2) code points.
Encoding/decoding unicode/UTF-8 code points
let v: Vec<u32> = vec![0x10348 /*...*/]; // Array of unicode code points
let utf8_vec: Vec<u8> = utf8::encode_in_utf8(&v);
utf8::print_utf8_b(&utf8_vec);
let unicode_vec: Vec<u32> = utf8::decode_from_utf8(&utf8_vec);
unicode::print_unicode_b(&v);
--------------- UTF-8 of "𐍈" ---------------
Hex: [f0, 90, 8d, 88]
Bin: ["11110000", "10010000", "10001101", "10001000"]
Dec: [240, 144, 141, 136]
--------------------------------------------
--------------- UNICODE of "𐍈" ---------------
Hex: [10348]
Bin: ["10000001101001000"]
Dec: [66376]
----------------------------------------------
Encoding/decoding unicode/UTF-16 code points
let v: Vec<u32> = vec![0x10001 /*...*/]; // Array of unicode code points
let utf16_vec: Vec<u16> = utf16::encode_in_utf16(&v);
utf16::print_utf16_b(&utf16_vec);
let unicode_vec: Vec<u32> = utf16::decode_from_utf16(&utf16_vec);
unicode::print_unicode_b(&v);
--------------- UTF-16 of "𐀁" ---------------
Hex: [d800, dc01]
Bin: ["1101100000000000", "1101110000000001"]
Dec: [55296, 56321]
---------------------------------------------
--------------- UNICODE of "𐀁" ---------------
Hex: [10001]
Bin: ["10000000000000001"]
Dec: [65537]
----------------------------------------------
You can use just
, make
or cargo
, as build tools.
If you want to use cargo
, please make sure to read the Justfile
or the Makefile
to understand the flags used for each command.
Here are the available commands:
just COMMAND
make COMMAND
COMMAND:
all # fmt, clippy, test, build
build # Build the project
run # Run the project
fmt # Format the code
clippy # Run clippy
test # Run the tests
clean # Clean the project
help # Print the help message
Contributions to this project are welcome! If you have any suggestions, improvements, or bug fixes, feel free to submit a pull request.
This repository is licensed under the Apache License 2.0. Please review the license file provided in the repository for more information regarding the terms and conditions of the license.
If you have any questions, suggestions, or feedback, do not hesitate to contact me.