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NPC display name should display per-player #172

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Lory9098 opened this issue Sep 27, 2024 · 6 comments
Closed

NPC display name should display per-player #172

Lory9098 opened this issue Sep 27, 2024 · 6 comments
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@Lory9098
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Hi, i'm having this problem that with '&6+&e%player_name%' display name, %player_name%, is the name of the last player joined, the placeholder is working in fact
messages:

  • '&d%player_name&'

its working properly. I haven't see the code but i'm assuming that you're creating an entity in general, but you should send a packet for the entity without creating it, to avoid this thing.

@OliverSchlueter
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I'll try to reproduce.

@OliverSchlueter OliverSchlueter added the bug Something isn't working label Sep 27, 2024
@Lory9098
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and i have another problem, when an npc is sitting, if i try to make them turn to the player only the head moves, and not the body

@Lory9098
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i'm sorry if i'm creating some confusion, the bug is on FancyHolograms..i'll let you know later if its on FancyNPCS too

@Lory9098
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okl no only on FancyHolograms, sorry again

@Grabsky
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Grabsky commented Oct 10, 2024

I can reproduce this issue on FancyNpcs 2.3.0. Placeholders are parsed locally, but refreshed globally for all players in range.
image

@OliverSchlueter
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Should be fixed in the latest dev build (#206)

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