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Crash with RenderControl #206
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The FalseTweaks multithreaded renderer is not compatible with Factorization's rotating blocks system. Open |
I did not install the Factorization mod.
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Ah, my bad, i misread the log, i'll look into it again. |
Maybe 3.7.5 fixes it? |
The crash still hasn't been fixed. |
Disable that mod for now, it seems to be doing some extremely unsafe things like replacing the minecraft renderer object. I'll look into it later. |
After disabling RenderControl, it has become like this now 2024-12-13.21-01-58.mp4 |
You have strange versions of |
If that also doesn't fix it, try turning off threaded chunk updates in falsetweaks config |
Yes, disabling the mod you mentioned didn't work, so I can only disable the thread chunk updates in the falsetweaks configuration. |
@FalsePattern Is there any chance to fix the terrain flickering issue that occurs after enabling multithreading? I'm having a hard time identifying which mod is causing the problem |
Unfortunately the flickering never happened for me no matter which modpack i tried it in, so you'll need to figure out what mod combination causes it before i can start fixing it. |
crash-2024-12-08_10.02.17-client.txt
fml-client-latest.log
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