Repairable devices can randomly apply skill check failure effects on player twice #15571
cl0ck-byte
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Bug reports
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Personal anecdotal experience here: This most commonly appears to occur when playing the repair minigame close to the 95% repair limit. Whether you succeed or fail, it's possible that you will be hit with a shock. |
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Disclaimers
What happened?
There's a bug with repairable devices where they might punish the player twice in succession for failing a skill check (zaps the player once and after a while the player gets zapped again).
The intended behavior was to apply skill check failure effects only once.
It is incredibly inconsistent, so reproducing it might be difficult.
Reproduction steps
Too inconsistent in order to be able to reproduce it.
Bug prevalence
Happens every now and then
Single player or multiplayer?
Multiplayer hosted from the in-game menu (= using a listen server)
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No response
Version
v1.7.7.0 (Winter Update)
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No response
Which operating system did you encounter this bug on?
Windows
Relevant error messages and crash reports
No response
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