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Commit ac05a84

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Wil Thieme
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don't call super.onDataChanged
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campaign/scripts/5e_char_weapon.lua

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@@ -55,8 +55,6 @@ end
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-- luacheck: globals onDataChanged
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function onDataChanged(nodeWeapon)
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if super and super.onDataChanged then super.onDataChanged(nodeWeapon) end
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self.setAmmoVis(nodeWeapon)
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end
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