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3D inputs incorrectly handled after focusing the main window #6

@Krzyhau

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@Krzyhau

Once the main window is unfocused, focusing it back by performing a 3D operation (for instance, trying to look around in perspective mode or pan in 2D view) causes the editor to behave funny - presumably because of incorrect mouse delta calculations?

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    EddyEditorRegarding levels editorbugSomething isn't working

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