From 44e0810a4b8e49ec4aba67fcbf5462ebf007d0a1 Mon Sep 17 00:00:00 2001 From: Josh Date: Tue, 22 Oct 2024 18:20:49 +0100 Subject: [PATCH 1/2] create base Snipit --- changelog/snippets/balance.XXXX.md | 1 + 1 file changed, 1 insertion(+) create mode 100644 changelog/snippets/balance.XXXX.md diff --git a/changelog/snippets/balance.XXXX.md b/changelog/snippets/balance.XXXX.md new file mode 100644 index 0000000000..e9bf893098 --- /dev/null +++ b/changelog/snippets/balance.XXXX.md @@ -0,0 +1 @@ +- (#XXXX) Base PR For all SCU Changes From b8f10b0f4162b75424b3246d243dfaa5524f28f4 Mon Sep 17 00:00:00 2001 From: Josh Date: Tue, 22 Oct 2024 19:16:05 +0100 Subject: [PATCH 2/2] Quantum Gate Chanages --- lua/sim/AdjacencyBuffs.lua | 4 ++-- units/UAB0304/UAB0304_unit.bp | 12 ++++++------ units/UEB0304/UEB0304_unit.bp | 12 ++++++------ units/URB0304/URB0304_unit.bp | 12 ++++++------ units/XSB0304/XSB0304_unit.bp | 12 ++++++------ 5 files changed, 26 insertions(+), 26 deletions(-) diff --git a/lua/sim/AdjacencyBuffs.lua b/lua/sim/AdjacencyBuffs.lua index 748ae688ba..ad7f99abac 100644 --- a/lua/sim/AdjacencyBuffs.lua +++ b/lua/sim/AdjacencyBuffs.lua @@ -230,10 +230,10 @@ local adj = { -- SIZE4 SIZE8 SIZE12 SIZE16 SIZE20 MassActive= {-0.2, -0.1, -0.0667, -0.125, -0.125}, }, T1MassFabricator={ - MassActive= {-0.025, -0.0125, -0.008333, -0.0125, -0.0075}, + MassActive= {-0.025, -0.0125, -0.008333, -0.0125, -0.0125}, }, T3MassFabricator={ - MassActive= {-0.2, -0.2, -0.125, -0.2, -0.0375}, + MassActive= {-0.2, -0.2, -0.125, -0.2, -0.2}, }, T1EnergyStorage={ EnergyProduction= {0.25, 0.125, 0.083334, 0.0625, 0.05}, diff --git a/units/UAB0304/UAB0304_unit.bp b/units/UAB0304/UAB0304_unit.bp index 1a14617c9a..9518ee0f86 100644 --- a/units/UAB0304/UAB0304_unit.bp +++ b/units/UAB0304/UAB0304_unit.bp @@ -43,8 +43,8 @@ UnitBlueprint{ Defense = { ArmorType = "Structure", EconomyThreatLevel = 440, - Health = 10000, - MaxHealth = 10000, + Health = 7500, + MaxHealth = 7500, }, Display = { BlinkingLights = { @@ -97,10 +97,10 @@ UnitBlueprint{ UniformScale = 0.055, }, Economy = { - BuildCostEnergy = 30000, - BuildCostMass = 3000, - BuildRate = 120, - BuildTime = 4097, + BuildCostEnergy = 25500, + BuildCostMass = 2550, + BuildRate = 135, + BuildTime = 4100, BuildableCategory = { "BUILTBYQUANTUMGATE AEON" }, RebuildBonusIds = { "uab0304" }, }, diff --git a/units/UEB0304/UEB0304_unit.bp b/units/UEB0304/UEB0304_unit.bp index 74aaee4a17..e5668ea418 100644 --- a/units/UEB0304/UEB0304_unit.bp +++ b/units/UEB0304/UEB0304_unit.bp @@ -41,8 +41,8 @@ UnitBlueprint{ Defense = { ArmorType = "Structure", EconomyThreatLevel = 440, - Health = 10000, - MaxHealth = 10000, + Health = 7500, + MaxHealth = 7500, }, Display = { BlinkingLights = { @@ -87,10 +87,10 @@ UnitBlueprint{ UniformScale = 0.07, }, Economy = { - BuildCostEnergy = 30000, - BuildCostMass = 3000, - BuildRate = 120, - BuildTime = 4097, + BuildCostEnergy = 25500, + BuildCostMass = 2550, + BuildRate = 135, + BuildTime = 4100, BuildableCategory = { "BUILTBYQUANTUMGATE UEF" }, RebuildBonusIds = { "ueb0304" }, }, diff --git a/units/URB0304/URB0304_unit.bp b/units/URB0304/URB0304_unit.bp index 8e7bfa9dca..0a1b703ece 100644 --- a/units/URB0304/URB0304_unit.bp +++ b/units/URB0304/URB0304_unit.bp @@ -42,8 +42,8 @@ UnitBlueprint{ Defense = { ArmorType = "Structure", EconomyThreatLevel = 440, - Health = 10000, - MaxHealth = 10000, + Health = 7500, + MaxHealth = 7500, }, Display = { BlinkingLights = { @@ -88,10 +88,10 @@ UnitBlueprint{ UniformScale = 0.07, }, Economy = { - BuildCostEnergy = 30000, - BuildCostMass = 3000, - BuildRate = 120, - BuildTime = 4097, + BuildCostEnergy = 25500, + BuildCostMass = 2550, + BuildRate = 135, + BuildTime = 4100, BuildableCategory = { "BUILTBYQUANTUMGATE CYBRAN" }, RebuildBonusIds = { "urb0304" }, }, diff --git a/units/XSB0304/XSB0304_unit.bp b/units/XSB0304/XSB0304_unit.bp index 9c66d9916e..f2fa318ec0 100644 --- a/units/XSB0304/XSB0304_unit.bp +++ b/units/XSB0304/XSB0304_unit.bp @@ -32,8 +32,8 @@ UnitBlueprint{ Defense = { ArmorType = "Structure", EconomyThreatLevel = 440, - Health = 10000, - MaxHealth = 10000, + Health = 7500, + MaxHealth = 7500, }, Display = { AnimationDeath = { @@ -96,10 +96,10 @@ UnitBlueprint{ UniformScale = 0.05, }, Economy = { - BuildCostEnergy = 30000, - BuildCostMass = 3000, - BuildRate = 120, - BuildTime = 4097, + BuildCostEnergy = 25500, + BuildCostMass = 2550, + BuildRate = 135, + BuildTime = 4100, BuildableCategory = { "BUILTBYQUANTUMGATE SERAPHIM" }, RebuildBonusIds = { "xsb0304" }, },