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Hello,
How did you generate your interfaces? Did you just copy-paste SteamRE/Steam4Net's implementation?
It seems to be outdated, for instance for IClientEngine, you use CLIENTENGINE_INTERFACE_VERSION005 , but it seems to be the exact same than the CLIENTENGINE_INTERFACE_VERSION004 used in the now defunct Steam4Net.
I get SIGSEGVs when using the client engine with this VTable layout. Was some retroengineering done on that end?
For more details, it looks like the packing is good until IsValidHSteamUserPipe , but calling methods after that generally results in a crash. For example, accessing IClientUserStats seems impossible. Am I doing somehing wrong?
Thank you
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