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Copy pathhead-drop-rates.txt
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head-drop-rates.txt
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# Droprates are from [0, 1]
# So for example, 0.5 means "50% chance"
# and similarly 0.06 would be a 6% chance
PLAYER: 0.250
UNKNOWN: 0.000 // the default chance
ALLAY: 0.006
ARMADILLO: 0.009
AXOLOTL: 0.007
BAT: 0.010
BEE: 0.006
BOGGED: 0.005
BREEZE: 0.030
BLAZE: 0.005
CAMEL: 0.006
CAT: 0.004
CAVE_SPIDER: 0.001
CHICKEN: 0.001
COD: 0.002
COW: 0.004
CREEPER: 0.006
DOLPHIN: 0.005
DONKEY: 0.007
DROWNED: 0.003
ELDER_GUARDIAN: 0.050
ENDERMAN: 0.004
ENDER_DRAGON: 0.050
ENDERMITE: 0.011
EVOKER: 0.005
FOX: 0.005
FROG: 0.006
GHAST: 0.007
GIANT: 0.050
GLOW_SQUID: 0.004
GOAT: 0.004
GUARDIAN: 0.004
HOGLIN: 0.004
HORSE: 0.006
HUSK: 0.005
ILLUSIONER: 0.050
IRON_GOLEM: 0.007
LLAMA: 0.007
MAGMA_CUBE: 0.007
MOOSHROOM: 0.004
MULE: 0.008
OCELOT: 0.007
PANDA: 0.004
PARROT: 0.008
PHANTOM: 0.006
PIG: 0.004
PIG_ZOMBIE: 0.002
PIGLIN: 0.004
PIGLIN_BRUTE: 0.009
PILLAGER: 0.005
POLAR_BEAR: 0.008
PUFFERFISH: 0.004
RABBIT: 0.003
RAVAGER: 0.006
SALMON: 0.004
SHEEP: 0.005
SHULKER: 0.015
SHULKER|RED: 0.014
SILVERFISH: 0.005
SKELETON: 0.003
SKELETON_HORSE: 0.009
SLIME: 0.004
SNIFFER: 0.009
SNOW_GOLEM: 0.008
SPIDER: 0.004
SQUID: 0.005
STRAY: 0.004
STRIDER: 0.003
TADPOLE: 0.004
TRADER_LLAMA: 0.007
TROPICAL_FISH: 0.004
TURTLE: 0.003
VEX: 0.006
VILLAGER: 0.029
VINDICATOR: 0.003
WANDERING_TRADER: 0.009
WARDEN: 0.009
WITCH: 0.004
WITHER: 0.030
WITHER_SKELETON: 0.025
WOLF: 0.007
ZOGLIN: 0.006
ZOMBIE: 0.004
ZOMBIE_HORSE: 0.070
ZOMBIE_VILLAGER: 0.019
ZOMBIFIED_PIGLIN: 0.002
# Hanging Entities
ARMOR_STAND: 0
LEASH_KNOT: 0
PAINTING: 0
ITEM_FRAME: 0
GLOW_ITEM_FRAME: 0
# Vehicles
MINECART: 0
CHEST_MINECART: 0
COMMAND_BLOCK_MINECART: 0
FURNACE_MINECART: 0
HOPPER_MINECART: 0
SPAWNER_MINECART: 0
TNT_MINECART: 0
BOAT: 0
CHEST_BOAT: 0
# You can add custom mobs to this list, but it will only work if an EntityType is defined