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Arnold: RGB opacity maps #33

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jonathan-meier opened this issue Oct 2, 2019 · 0 comments
Open

Arnold: RGB opacity maps #33

jonathan-meier opened this issue Oct 2, 2019 · 0 comments
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@jonathan-meier
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Currently, for Arnold we only support RGBA textures as opacity maps, where the alpha channel is used as the opacity. However, CityEngine also supports RGB opacity maps, where the luminance is used as the opacity.

Task:

  • Implement support for RGB opacity maps using the luminance as opacity.
@mistafunk mistafunk added this to the v1.2 milestone Jun 12, 2020
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