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Pony Clicker Change Log

This is the change log for Pony Clicker. Some minor changes may not be reflected in this log.

v1.0.7

  • Cupcake dialog no longer tries to use HTML (Resolve #98)
  • The import function replaces unicode quotes with ascii quotes now (Resolve #99)
  • Fixed #100 alignment issue by manually specifying width.

v1.0.6

  • Added function to generate names for all possible representable numbers
  • Fixed bug in loading code that could incorrectly calculate the wither amount for pinkie pie clones.
  • Getting Infinite smiles no longer crashes the game
  • Attempting to load infinite smiles no longer crashes the game.

v1.0.5

  • change rotate to rotateZ

v1.0.4

  • Minor typo fixes
  • Cache SVG images to prevent webpage from melting CPUs

v1.0.3

  • Fix stupid off-by-one error (Resolve #85)
  • Added Math.floor() for calculating costs to reduce confusion
  • Do not key off of animation frames (Resolve #81)
  • Fix upgrade off-by-one error (Resolve #90)
  • Made highlight efficient option work on disabled items (Resolve #83)
  • Improved some CSS
  • Added option to view entire circle (Resolve #71)

v1.0.2

  • Added popped pinkies counter
  • Added predicted cupcakes gained to Reset dialog

v1.0.1

  • Reset() generates a new randomized pony list
  • Going past 58 ponies doesn't break the store

v1.0

  • Reorganized javascript code
  • Added index.html redirection to ponyclicker.html
  • Introduced utilities/analysis.html
  • Drastically lowered boop count requirements for achievements
  • Completely rebalanced building SPS formulas (Resolve #28)
  • Moved muffin upgrades to late game
  • Added store icons
  • use strict javascript (I wish I knew about this earlier)
  • Added a ton of upgrades, change upgrades to use explicit IDs
  • Added option to make the most efficient store purchase tinted green
  • Introduced end-game event (Resolve #27)
  • Re-introduced prestige system using cupcakes

v0.89

  • Cut late game costs to help compensate for upgrade adjustment

v0.88

  • Implemented basic mobile interface
  • Players now boop ponies instead of click them (Resolve #38)
  • Added choice to show numbers as names, scientific notation, or long form (Resolve #61)
  • You can now use both ctrl and shift to bulk buy to deal with firefox (Fix #62)
  • Muffin counts displayed on achievements.
  • Fix pluralization on achievements.
  • Overlay now has a timer saying when you will be able to buy something (Resolve #60)
  • Upgrade system overhauled into buckets (Resolve #34)
  • Upgrade list is now sorted
  • Added a lower bound check to address precision issues (Resolve #42)
  • Boosted muffin bonus to compensate for new upgrade system

v0.87

  • Fixed memory leak

v0.86

  • Fix timer so it uses the delta properly when tab isn't visible.
  • Rewrite everything in jQuery (SeinopSys)
  • Implement automatic version check (Resolve #31)
  • Fix a gajillion subtle bugs
  • Fixed store overlay information list
  • Fixed #23: Incorrect Achievements count

v0.85

  • It turns out a centillion isn't what i thought it was. Removed from large number list.
  • Fixed bug where shift-clicking let you buy more friendships than physically possible.
  • Fixed #2 regression, where getting a muffin from an achievement wouldn't update your SPS
  • Fixed bug where multiple rows of upgrades would not display an overlay properly
  • Fixed bug where buying an upgrade didn't update the overlay correctly
  • The game now checks the entire achievement list on load to support adding achievements later
  • Fixed bug with upgrade list that wouldn't show any tooltip past index 11

v0.84

  • Rapidly changing numbers now have a fixed number of decimal places (MaxLaumeister)
  • Use Open Sans everywhere and fix font CSS (ngyikp)
  • Fixed #19: Scrolling past game area
  • Fixed #9: Grand Galloping Gala and Coronation prices inverted
  • Nerfed the hell out of impossible store achievements (See #16: Literally unreachable achievements)

v0.83

  • Fixed #13: Pony clicks and buildings owned won't update on loading saved data
  • Fixed regression in how menu SPC was being updated
  • Added analytics

v0.82

  • Added changelist
  • Fixed #2: Tooltip displays wrong value
  • Fixed #3: SPC on menu is based on hovering value
  • Fixed #5: Notices are covering tooltips
  • Fixed #15: Redundant display line in "Friendship" tooltip
  • Removed Reset functionality entirely (see #11: "Reset" doesn't add Muffins)
  • Fixed formula and renamed two achievements

v0.81

  • Emergency fix for SPC hover bug

v0.8

  • Initial public release