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Rivals_Should.cs
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Rivals_Should.cs
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using System;
using System.Collections.Generic;
using System.Drawing;
using NUnit.Framework;
namespace Rivals
{
[TestFixture]
public class Rivals_Should : AbstractRivalsTest
{
[Test]
public void ReturnCorrectResult_OnEmptyDungeon_WithOnePlayer()
{
var textMap = new[]
{
"P ",
" "
};
var expectedOwnersMap = new[]
{
"00",
"00"
};
var expectedDistancesMap = new[]
{
"01",
"12"
};
var expected = ParseMaps(expectedOwnersMap, expectedDistancesMap);
var actual = RivalsTask.AssignOwners(Map.FromLines(textMap));
AssertResult(expected, actual);
}
[Test]
public void ReturnCorrectResult_OnEmptyDungeon_WithTwoPlayers()
{
var textMap = new[]
{
"P ",
" ",
" P"
};
var expectedOwnersMap = new[]
{
"000",
"001",
"011"
};
var expectedDistancesMap = new[]
{
"012",
"121",
"210"
};
var expected = ParseMaps(expectedOwnersMap, expectedDistancesMap);
var actual = RivalsTask.AssignOwners(Map.FromLines(textMap));
AssertResult(expected, actual);
}
[Test]
public void ReturnCorrectResult_OnEmptyDungeon_WithMultiplePlayers()
{
var textMap = new[]
{
"P P",
" ",
"P P"
};
var expectedOwnersMap = new[]
{
"001",
"001",
"223"
};
var expectedDistancesMap = new[]
{
"010",
"121",
"010"
};
var expected = ParseMaps(expectedOwnersMap, expectedDistancesMap);
var actual = RivalsTask.AssignOwners(Map.FromLines(textMap));
AssertResult(expected, actual);
}
[Test]
public void ReturnCorrectResult_OnSimpleDungeon()
{
var textMap = new[]
{
"P #",
"# #",
" P"
};
var expectedOwnersMap = new[]
{
"00#",
"#0#",
"111"
};
var expectedDistancesMap = new[]
{
"01#",
"#2#",
"210"
};
var expected = ParseMaps(expectedOwnersMap, expectedDistancesMap);
var actual = RivalsTask.AssignOwners(Map.FromLines(textMap));
AssertResult(expected, actual);
}
[Test]
public void ReturnCorrectResult_WhenNoPaths()
{
var textMap = new[]
{
"P#",
"##",
"#P"
};
var expectedOwnersMap = new[]
{
"0#",
"##",
"#1"
};
var expectedDistancesMap = new[]
{
"0#",
"##",
"#0"
};
var expected = ParseMaps(expectedOwnersMap, expectedDistancesMap);
var actual = RivalsTask.AssignOwners(Map.FromLines(textMap));
AssertResult(expected, actual);
}
[Test]
public void ReturnCorrectResult_WhenSomeCellsAreUnreachable()
{
var textMap = new[]
{
"P ",
"##",
" "
};
var expectedOwnersMap = new[]
{
"00",
"##",
" "
};
var expectedDistancesMap = new[]
{
"01",
"##",
" "
};
var expected = ParseMaps(expectedOwnersMap, expectedDistancesMap);
var actual = RivalsTask.AssignOwners(Map.FromLines(textMap));
AssertResult(expected, actual);
}
[Test]
public void ReturnReuslt_WithCorrectOrder()
{
var textMap = new[]
{
" ",
" P ",
" P"
};
var expectedOwnersMap = new[]
{
"000",
"000",
"001"
};
var expectedDistancesMap = new[]
{
"212",
"101",
"210"
};
var expected = ParseMaps(expectedOwnersMap, expectedDistancesMap);
var actual = RivalsTask.AssignOwners(Map.FromLines(textMap));
AssertResult(expected, actual);
}
private static List<OwnedLocation> ParseMaps(string[] ownersMap, string[] distancesMap)
{
if (ownersMap.Length != distancesMap.Length)
throw new ArgumentException("Checker error. Maps should have the same sizes");
var points = new List<OwnedLocation>();
for (var y = 0; y < ownersMap.Length; y++)
{
for (var x = 0; x < ownersMap[0].Length; x++)
{
if (ownersMap[y][x] == '#' || ownersMap[y][x] == ' ')
continue;
var owner = int.Parse(ownersMap[y][x].ToString());
var distance = int.Parse(distancesMap[y][x].ToString());
points.Add(new OwnedLocation(owner, new Point(x, y), distance));
}
}
return points;
}
}
}