From 9dacc4d427bc8d9f07fa73308d54a27b09ec7570 Mon Sep 17 00:00:00 2001 From: James Hall Date: Mon, 2 Sep 2024 17:40:17 +0100 Subject: [PATCH] chore: update what "force" means --- .../duzo/timeless/suit/ironman/mk5/MarkFiveCase.java | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/main/java/mc/duzo/timeless/suit/ironman/mk5/MarkFiveCase.java b/src/main/java/mc/duzo/timeless/suit/ironman/mk5/MarkFiveCase.java index dc70c87..719ddc8 100644 --- a/src/main/java/mc/duzo/timeless/suit/ironman/mk5/MarkFiveCase.java +++ b/src/main/java/mc/duzo/timeless/suit/ironman/mk5/MarkFiveCase.java @@ -51,9 +51,9 @@ public static boolean toCase(ServerPlayerEntity player, boolean force) { private static void toCasePost(ServerPlayerEntity player, boolean force) { if (!force) { if (!(getSet().isWearing(player))) return; - - player.getArmorItems().forEach(stack -> stack.setCount(0)); } + + player.getArmorItems().forEach(stack -> stack.setCount(0)); player.getInventory().offerOrDrop(new ItemStack(Register.Items.MARK_FIVE_CASE)); } @@ -62,12 +62,12 @@ public static boolean fromCase(ServerPlayerEntity player, boolean force) { if (!player.isOnGround()) return false; // not on ground if (!player.getMainHandStack().isOf(Register.Items.MARK_FIVE_CASE)) return false; // not holding if (hasArmor(player)) return false; // wearing armor + } - player.getWorld().playSound(null, player.getBlockPos(), Register.Sounds.MARK5_NOISES, SoundCategory.PLAYERS, 0.25f, 1f); - Network.toTracking(new MarkFiveCaseS2CPacket(player.getUuid(), true), player); + player.getWorld().playSound(null, player.getBlockPos(), Register.Sounds.MARK5_NOISES, SoundCategory.PLAYERS, 0.25f, 1f); + Network.toTracking(new MarkFiveCaseS2CPacket(player.getUuid(), true), player); - player.setStackInHand(Hand.MAIN_HAND, ItemStack.EMPTY); - } + player.setStackInHand(Hand.MAIN_HAND, ItemStack.EMPTY); getSet().wear(player); return true;