A list of all the currently updated machine parts
Effects the capacity of the water tanks.
- Default -> 2 buckets
- 1 -> 3 buckets
- 2 -> 4 buckets
Effects the time taken to convert fossil to genetic material .
- default -> 4 minutes
- 1 -> 3 minutes
- 2 -> 2 minutes
- 3 -> 1 minute
An item that goes in the filter slot. Effects base efficiency of the fossil processor. Note that the overall efficiency
of the base processor is the following equation: base_efficiency * (1 - 0.75*durability)
. Essentially, the efficiency
at full durability is the base efficiency, and at 0 durability is 25% of the base efficiency.
- Iron -> 25% base efficiency, 150 durability
- Gold -> 50% base efficiency, 250 durability
- Diamond -> 100% base efficiency, 500 durability
Effects the time taken to convert amber into genetic material, and the rough amount of genetic material it produces.
- Default -> 6 minutes, ~1 genetic material
- 1 -> 5.5 minutes, ~2 genetic material
- 2 -> 5 minutes, ~3 genetic material
- 3 -> 4.5 minutes, ~4 genetic material
- 4 -> 4 minutes, ~5 genetic material
- 5 -> 3.5 minutes, ~6 genetic material
Effects the capacity of the water, bone, sugar and plant tanks. Water is measured in buckets while bone/sugar/plant is measured in matter.
- Default -> 1 bucket, 16 matter
- 1 -> 1.5 bucket, 24 matter
- 2 -> 2 bucket, 32 matter
- 3 -> 2.5 bucket, 40 matter
- 4 -> 3 bucket, 48 matter
Effects the time taken to convert the water, bone, sugar, plant matter and selected dna values into a dna test tube.
- Default -> 10 minutes
- 1 -> 7 minutes
- 2 -> 4 minutes
The item used to store the data on. Gets put into the storage slot. Effects the time taken to convert a syringe or genetic material into data and put the data into the storage item.
- hdd -> 10 seconds
- ssd -> 5 seconds
Effects the time taken to use embryo and bone meal and 3d print it into an artificial egg.
- Default -> 10 minutes
- 1 -> 8 minutes
- 2 -> 6 minutes
- 3 -> 4 minutes
Adding this upgrade will remove the change of a broken egg occurring.
- Default -> 10% chance
- 1 -> 0% chance
Effects the capacity of the plant matter tank.
- Default -> 100 plant matter
- 1 -> 150 plant matter
- 2 -> 200 plant matter
Effects the time taken to incubate an egg.
- Default -> 30 minutes (18s per %)
- 1 -> 25 minutes (15s per %)
- 2 -> 20 minutes (12s per %)
- 3 -> 15 minutes (9s per %)
(needs renaming)
Effects the number of eggs that can be incubated at once on a single incubator.
- Default -> 3 eggs
- 1 -> 6 eggs
- 2 -> 9 eggs
Effects the amount of energy (FE) a tick from burning items.
- Default -> 2000
- 1 -> 3000
- 2 -> 4000