diff --git a/src/main/java/com/terminalvelocitycabbage/exampleclient/GameClientRenderer.java b/src/main/java/com/terminalvelocitycabbage/exampleclient/GameClientRenderer.java index 326ca7c..29a055e 100644 --- a/src/main/java/com/terminalvelocitycabbage/exampleclient/GameClientRenderer.java +++ b/src/main/java/com/terminalvelocitycabbage/exampleclient/GameClientRenderer.java @@ -4,17 +4,12 @@ import com.terminalvelocitycabbage.engine.client.renderer.components.Camera; import com.terminalvelocitycabbage.engine.client.renderer.components.FirstPersonCamera; import com.terminalvelocitycabbage.engine.client.renderer.gameobjects.entity.ModeledGameObject; -import com.terminalvelocitycabbage.engine.client.renderer.gameobjects.lights.PointLight; -import com.terminalvelocitycabbage.engine.client.renderer.gameobjects.lights.SpotLight; import com.terminalvelocitycabbage.engine.client.renderer.model.Material; import com.terminalvelocitycabbage.engine.client.renderer.shader.ShaderHandler; import com.terminalvelocitycabbage.engine.client.renderer.shader.ShaderProgram; import com.terminalvelocitycabbage.engine.client.resources.Identifier; -import com.terminalvelocitycabbage.engine.debug.Log; import org.joml.Vector3f; -import java.util.List; - import static com.terminalvelocitycabbage.engine.client.renderer.shader.Shader.Type.FRAGMENT; import static com.terminalvelocitycabbage.engine.client.renderer.shader.Shader.Type.VERTEX; import static com.terminalvelocitycabbage.exampleclient.GameResourceHandler.SHADER; diff --git a/src/main/java/com/terminalvelocitycabbage/exampleclient/GameResourceHandler.java b/src/main/java/com/terminalvelocitycabbage/exampleclient/GameResourceHandler.java index ab69eb9..566d4e1 100644 --- a/src/main/java/com/terminalvelocitycabbage/exampleclient/GameResourceHandler.java +++ b/src/main/java/com/terminalvelocitycabbage/exampleclient/GameResourceHandler.java @@ -4,8 +4,5 @@ import com.terminalvelocitycabbage.engine.client.resources.ResourceManager; public class GameResourceHandler { - public static final ResourceManager MODEL = new ClassLoaderResourceManager(ClassLoader.getSystemClassLoader(), "assets", "models"); - public static final ResourceManager ANIMATION = new ClassLoaderResourceManager(ClassLoader.getSystemClassLoader(), "assets", "animations"); - public static final ResourceManager TEXTURE = new ClassLoaderResourceManager(ClassLoader.getSystemClassLoader(), "assets", "textures"); public static final ResourceManager SHADER = new ClassLoaderResourceManager(ClassLoader.getSystemClassLoader(), "assets", "shaders"); }