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Life

Conway's Game of Life

The universe of the Game of Life is an infinite two-dimensional orthogonal grid of square cells, each of which is in one of two possible states, alive or dead, or "populated" or "unpopulated". Every cell interacts with its eight neighbours, which are the cells that are horizontally, vertically, or diagonally adjacent.

At each step in time, the following transitions occur:

  • Any live cell with fewer than two live neighbours dies, as if caused by underpopulation.
  • Any live cell with two or three live neighbours lives on to the next generation.
  • Any live cell with more than three live neighbours dies, as if by overpopulation.
  • Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.

Modes

Two game modes are available:

Random Seed

  • Start the game with a random initial configuration.

Patterns

  • User-defined patterns

They can be accessed using the mouse scroll or dragging with two fingers on a laptop. You can exit at any time by right-clicking the screen.