Releases: DragonEggBedrockBreaking/VanillaDisable
Releases · DragonEggBedrockBreaking/VanillaDisable
3.0.0 for 1.20.1
- Switch from a gamerule system to 3 new config systems
- The
/vd
command allows for dynamic creation of rules and for mapping large numbers of properties to objects - The worldgen system also allows for dynamic creation and is initialised at an early stage
- The gamerules are still appropriate for misc. properties
- The
/vd
command config system also has a GUI
- The
- Switch from Brachyura to Gradle
- The h2 dependency doesn't work with Gradle
- Bump version to 1.20.1
2.4.1 for 1.20
- Fix #13 (crash on world load when using non-vanilla advancements)
2.4.1 for 1.19.4
- Fix #13 (crash on world load when using non-vanilla advancements)
2.4.0 for 1.20
- Update to 1.20
- Add toggles for:
- /return command
- camels/strider existence
- trail ruins structure/cherry grove biome generation
- chiseled bookshelf redstone interactions
- 8 new advancements
- Remove toggle for pushable budding amethyst (temporary change, may be back soon)
- Add toggles for:
2.4.0 for 1.19.4
-
Fixed a crash relating to mob spawners
-
Fixed structure gamerules not working
-
Fixed dragon fireball gamerule not working
-
Fixed block interaction gamerules not working
-
Fixed command gamerules not working
-
Fixed piston extension gamerule not working
-
Updated to 1.19.4
- Added
damageCommand
gamerule for the/damage
command - Added
rideCommand
gamerule for the/ride
command - Added
jukeboxEmitsRedstone
gamerule that toggles whether jukeboxes emit redstone signals
- Added
2.3.1 for 1.19.3
1.19.3 is not a fully supported version. These bugfixes have been backported as they are critical. Any new features have not.
- Fixed a crash relating to mob spawners
- Fixed structure gamerules not working
- Fixed dragon fireball gamerule not working
- Fixed block interaction gamerules not working
- Fixed command gamerules not working
- Fixed piston extension gamerule not working
2.2.1 for 1.19.2
1.19.2 is not a fully supported version. These bugfixes have been backported as they are critical. Any new features have not.
- Fixed a crash relating to mob spawners
- Fixed structure gamerules not working
- Fixed dragon fireball gamerule not working
- Fixed block interaction gamerules not working
- Fixed command gamerules not working
- Fixed piston extension gamerule not working
2.3.0
-
Switch to Fabric (from Quilt)
- Fixes #11
-
Update to 1.19.3
- No longer compatible with 1.19-1.19.2 (1.19.3 changed many things)
- Replaced
anvilDamage
,fallingBlockDamage
,fallingStalactiteDamage
gamerules withentityDamage
- Added
fillBiomeCommand
gamerule - Removed
infiniteLava
,infiniteWater
gamerules (now in vanilla)
-
Rewrites the
/gamerule
command/gamerule get <name>
to get the name, description, default value, current value of a gamerule (works with all gamerules)/gamerule set <name> <newvalue>
to set a gamerule to a new value (works with all gamerules)/gamerule reset rule <name>
to reset a rule to its default value (works with vanilla/vanilladisable gamerules)/gamerule reset category <name>
to reset a gamerule category to its default value- works with vanilla/vanilladisable gamerules only
- Vanilla Disable category names are
vd_
followed by the lowercase category name - Vanilla category names are
vanilla_
followed by the lowercase category name
/gamerule reset all
to reset all (vanilla and vanilladisable) rules to their default values/gamerule list category <name>
lists all gamerules in a category (only vanilla/vanilladisable rules)/gamerule list all
lists all (vanilla/vanilladisable) gamerules/gamerule randomise rule <name>
randomises a specific gamerule's value (works with vanilla/vanilladisable gamerules)/gamerule randomise category <name>
randomises all gamerules' values in a category (only vanilla/vanilladisable gamerules)/gamerule randomise all
randomises all gamerules (only vanilla/vanilladisable gamerules)- Support for gamerules from other mods will require an API, which is still WIP, untested, and undocumented, and only works for
/gamerule reset rule <name>
/gamerule list ...
/gamerule randomise ...
- NOT for
/gamerule reset (category .../all)
-
Removes
pistonPushLimit
gamerule (just use carpet mod) -
Adds all biome gamerules to lang file
2.2.0
New
- Add gamerule to toggle villagers spawning cats
- Add gamerule to toggle villagers spawning golems
- Add gamerule for editing the player's flying speed
- Add gamerules for toggling each biome
- Add gamerule for editing the number of waves in a raid
- Add gamerules for toggling different sources of xp
- Add gamerules for editing item durability
- Add gamerule to toggle whether netherite burns
Fixes
- Convert block information and food saturation gamerules to doubles
- Fix issue with command gamerules
- Add some code for misc. gamerules that I forgot to add
- FIx some default gamerule values
- Fix most item usage gamerules not working
- Improve mod compatibility
For devs
- Move all gamerules into a single enum
- Combine many mixins to shorten code
- Generally clean up code and make intellij happy
2.1.0-1.19.1
- Update to 1.19