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What is the recommended way to add fog to a scene? Can I pass the values to the renderer or is it something I should use interop to add after setting up?
The text was updated successfully, but these errors were encountered:
^^ This is inter-oping with the underlying scene directly; it would be nice if scene attributes could be set by data instead like [:scene {:fog ... :background {:color 0xffffff}] but I don't think that's a feature yet.
What is the recommended way to add fog to a scene? Can I pass the values to the renderer or is it something I should use interop to add after setting up?
The text was updated successfully, but these errors were encountered: