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Add saved seed randomization for non-rotating instances. #26

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Claycorp opened this issue Nov 13, 2020 · 0 comments
Open

Add saved seed randomization for non-rotating instances. #26

Claycorp opened this issue Nov 13, 2020 · 0 comments

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@Claycorp
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If timed randomization is disabled reloads cause everything to be randomized again.
Instead randomization should be done with a saved seed so the results are always the same unless a forced update is done.

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