Releases: Dimezis/BlurView
1.2.0 Release
Fixed issue #24
As a result, added hardware accelerated window requirement.
BlurView now can't be used with software rendering.
Removed StackBlur due to its implementation flaw and performance. Now RenderScriptBlur is the default algorithm.
Added possibility to disable/enable blur.
1.1.2 Hotfix Release
Fixed unblurred edges glitch in some cases (result of 1.1.1 regression).
1.1.1 Release
Fix issue 17, correct positioning of blurred content.
Renderscript target api 23.
1.1.0 Release
1.0.4 Hotfix Release
Fixed NPE in DefaultBlurController destroy method in case if bitmap wasn't initialized.
1.0.3 Release
Fixed NPE in RenderScriptBlur destroy method.
Removed support library, now using only annotations library.
1.0.2 Release
Optimized memory usage in StackBlur and RenderScriptBlur.
1.0.1 Release
Removed redundant bitmap, small refactoring and clean up.
Rounding bitmap size to be divisible by 16 to meet stride requirement.
overlayColor attribute renamed to blurOverlayColor