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main.rs
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main.rs
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// "hi earthlings"
// -> This is a string literal.
// -> Its value is known at compile-time.
// -> Rust hardcodes it into the final executable.
//
// String::from("hi");
// -> This is a String.
// -> Its value is only known in runtime.
// -> It can dynamically change in runtime.
// -> Rust allocates it on the HEAP memory.
// For heap allocated values, Rust needs to manage
// them somehow. When they're no longer needed,
// it should clean them from memory (to drop'em).
fn main() {
let mut s = String::from("hi"); // s comes into the scope
// its data is allocated on the heap
s.push_str(", earthlings!"); // change the s
println!("{}", s); // print the s
} // s goes out of scope
// Rust calls the drop fn on s
// that returns the memory used by s
// back to OS