diff --git a/CHANGELOG.md b/CHANGELOG.md index cbad444..7028b52 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,11 +1,10 @@ ## 1.0.0 -- Use reversed Z-buffer in driving mode and replays. This eliminates all - Z-fighting issues (flickering signs etc.) from the game. -- Re-enable quad-views later on after a stage that it was disabled on to avoid - doing work at a point of time where crashes have been occurring. +- Use reversed Z-buffer in driving mode and replays. This eliminates all track + side object Z-fighting issues (flickering signs etc.) from the game - Fix a crash caused by reloading the OpenXR session when toggling quad view rendering on and off +- Improve performance of windscreen particle effects only mode ## 0.9.2 diff --git a/CMakeLists.txt b/CMakeLists.txt index 3f54b4a..a23235c 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -45,8 +45,8 @@ set(HEADERS set(openRBRVR_Major 1) set(openRBRVR_Minor 0) set(openRBRVR_Patch 0) -set(openRBRVR_Tweak 1) -set(openRBRVR_TweakStr "-rc${openRBRVR_Tweak}") +set(openRBRVR_Tweak 0) +#set(openRBRVR_TweakStr "-rc${openRBRVR_Tweak}") configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/src/version.rc.in