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Commit 23165b7

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Fix wrong port, was 7070 but it should be 7777 as default
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UnityProject/Assets/Mirror/Runtime/Transport/LRM/Editor/LRMInspector.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -16,7 +16,7 @@ namespace LightReflectiveMirror
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[CustomEditor(typeof(LightReflectiveMirrorTransport))]
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public class LRMInspector : Editor
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{
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int serverPort = 7070;
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int serverPort = 7777;
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string serverIP;
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float invalidServerIP = 0;
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bool usingLLB = false;

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