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Delay in triggering first on_step call when realtime=True #85
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Yes, I have the same, but the interval is random. Sometimes a few seconds, sometimes even a whole minute... |
Same here. It takes a few seconds before it runs if |
This seems to be caused by VSCode. A couple of users on discord have seen this issue cleared when running on the console outside of VSCode. |
What is VSCode? I'm running via command line.
…On Wed, Aug 8, 2018, 13:10 Daniel Muñoz ***@***.***> wrote:
This seems to be caused by VSCode. A couple of users on discord have seen
this issue cleared when running on the console outside of VSCode.
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Visual Studio Code is a popular IDE. You can run from their embedded command line. It seems a subset of this ticket's issue involves this IDE and using their terminal. |
I have the same issue and its from running the program in pycharm. |
Hello. As in the title, on_step does get trigger for me until the 11th second in game time. This does not happen when realtime=False. I've emptied out the on_step method with just a print statement to remove any potential computer lag with the same result.
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