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Later in the game after a number of units have been created and destroyed, the function "on_unit_created" gets called repeatedly with identical unit information( same type, same tag).
The text was updated successfully, but these errors were encountered:
I only find the same workers in again in a later on_unit_created call because they enter geysirs, "disappear" from the map and get created again once they leave the geysir. same for units that enter transport units.
Later in the game after a number of units have been created and destroyed, the function "on_unit_created" gets called repeatedly with identical unit information( same type, same tag).
The text was updated successfully, but these errors were encountered: