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Provide example code #11
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Hi, Many thanx for your interest. TDME2 is maybe not yet ready for just playing around with easily. We have lots of plans, including adding lots of usability fixes, after releasing our "A Scottish War Story" game alpha in a few months. We will also add a script language, most likely "Haxe" and add support in the tools for it. Anyways I will need to add lots of documentation soon like
As TDME2 is more of a visualization engine it lacks some features that are included in a game engine like UE. However our ASW has some sort of basement that you can think of a game engine. Some examples for now live here: So maybe its the best to wait a little bit. However game development requires a bit of math knowledge. I could also write some documentation about this topic. There is lots of stuff to do still. Many thanx and Best regards |
Oh thank you, well i just needed a bit of help on how to begin a program using the engine, I will already try like that then learn how to use all the features when the documentation is finished, it seems that there is already quite a bit of features. |
Yes! Nice. Have a look. If you have any suggestions or anything else, just let me know. |
I agree, examples are important. |
I have never used any 3D engine before, and I'm a bit lost, i think providing examples of programs using the engine would help people like me to understand how the engine works.
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