- New player api: head tracking, multiplayer skins, male and female characters
- An introduction screen for new players, and a display of the day/season/year
- Place snow/ice/water on top of a clay water pot, it will fill it
- buffed food value of meat
- improved torch stacking by rounding burn times off
- new commands: /set_tempscale, /date
- better indoors check on MT 5.4.x
- Plants now grow even when the player is away
- Fireproof Iron doors and trapdoors
- Ability to mix wet loam and agricultural soil
- Renamed stone chopper to stone knife for clarity
- More bug fixes and improvements
- Glassworking! Make windows; Make glass bottles which can hold water, and which stack
- Agricultural soil erodes down to a soil slab instead of vanishing
- Fix for a baking crash
- Oil lamps can be switched off with right click, and lit with fire sticks
- Oil lamps can hold more oil and last longer
- Bugfixes
- Initial release for Minetest 5.4.0, use v0.2 line for 5.3.0
- new dependency: naturalslopeslib
- ability to throw torches for light
- settings for breaktaker
- ability to display temperature in Celsius, Fahrenheit, or Kelvin
- food burns instead of vanishing, thanks to ts
- farming improvements
- fixes for fire and rain
- many fixes for crashes and bugs
- new HUD
- character page
- health effects
- Drugs: Tiku, Tang, metastim
- megamorph surface airshafts
- fix clothing infinite tolerance bug
- iron fittings for crafts
- old and young Tangkal trees
- Tiken woody cane
- cave sediments and mushrooms
- puts_out_fire group (e.g. mud now puts out fire), masonry group
- walkthrough doc
- loose wattle
- mashed anperla
- misc minor fixes and balancing
- fix exile letter crash
- fix salt water surface sediment crash
- fix for multiplayer health tab crash
- balance and bugfix animals
- adjust ice freezing and thawing
- clothing (plus multiskin model, new player api), weaving frame, temperature tolerance via clothing
- Lore: exile letter
- Sleeping spot
- new mobs: darkasthaan, impethu, pegasun, sneachan
- cookable animal carcasses
- graffitti: glow paint
- new building materials: rammed earth, bricks and mortar, roof tiles, wooden doors/floors/stair, mortared masonry
- fixed dungeon loot
- added more artifacts (airboat, art, transporter, wayfinder...)
- mushrooms for fibre, food/water, sticks (artifact species)
- split geomoria into realms (highways, and city structure)
- added more geomorphs
- gneiss and jade for deep underground biome
- better looking bones
- newly formatted colored skies
- climate chat commands
- Design Guide
- updated backgrounds
- updated version of crafting
- various minor fixes
- various minor balance changes
- various minor additions
- Minetest 5.3 compatibility
- Initial release