Skip to content

Shader build error does not give a clue which shader it was #1863

@slipher

Description

@slipher

In the case that a shader fails to build at the link stage, you can get an error log that doesn't tell you anything about which shader has a problem.

Warn: Link log: 
Warn: error: fragment shader input `var_TexCoords' has no matching output in the previous stage
error: fragment shader input `var_Color' has no matching output in the previous stage
 
Warn: Built-in shaders failed: Shader program failed to link! 

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions