@@ -2265,8 +2265,10 @@ GLShader_generic::GLShader_generic( GLShaderManager *manager ) :
22652265 u_AlphaThreshold( this ),
22662266 u_ModelMatrix( this ),
22672267 u_ModelViewProjectionMatrix( this ),
2268- u_ColorModulateColorGen( this ),
2269- u_Color( this ),
2268+ u_ColorModulateColorGen_Float( this ),
2269+ u_ColorModulateColorGen_Uint( this ),
2270+ u_Color_Float( this ),
2271+ u_Color_Uint( this ),
22702272 u_Bones( this ),
22712273 u_VertexInterpolation( this ),
22722274 u_DepthScale( this ),
@@ -2297,8 +2299,8 @@ GLShader_genericMaterial::GLShader_genericMaterial( GLShaderManager* manager ) :
22972299 u_AlphaThreshold( this ),
22982300 u_ModelMatrix( this ),
22992301 u_ModelViewProjectionMatrix( this ),
2300- u_ColorModulateColorGen ( this ),
2301- u_Color ( this ),
2302+ u_ColorModulateColorGen_Uint ( this ),
2303+ u_Color_Uint ( this ),
23022304 u_DepthScale( this ),
23032305 u_ShowTris( this ),
23042306 u_MaterialColour( this ),
@@ -2332,8 +2334,10 @@ GLShader_lightMapping::GLShader_lightMapping( GLShaderManager *manager ) :
23322334 u_LightTiles( this ),
23332335 u_TextureMatrix( this ),
23342336 u_SpecularExponent( this ),
2335- u_ColorModulateColorGen( this ),
2336- u_Color( this ),
2337+ u_ColorModulateColorGen_Float( this ),
2338+ u_ColorModulateColorGen_Uint( this ),
2339+ u_Color_Float( this ),
2340+ u_Color_Uint( this ),
23372341 u_AlphaThreshold( this ),
23382342 u_ViewOrigin( this ),
23392343 u_ModelMatrix( this ),
@@ -2400,8 +2404,8 @@ GLShader_lightMappingMaterial::GLShader_lightMappingMaterial( GLShaderManager* m
24002404 u_LightTiles( this ),
24012405 u_TextureMatrix( this ),
24022406 u_SpecularExponent( this ),
2403- u_ColorModulateColorGen ( this ),
2404- u_Color ( this ),
2407+ u_ColorModulateColorGen_Uint ( this ),
2408+ u_Color_Uint ( this ),
24052409 u_AlphaThreshold( this ),
24062410 u_ViewOrigin( this ),
24072411 u_ModelMatrix( this ),
@@ -2459,8 +2463,10 @@ GLShader_forwardLighting_omniXYZ::GLShader_forwardLighting_omniXYZ( GLShaderMana
24592463 u_TextureMatrix( this ),
24602464 u_SpecularExponent( this ),
24612465 u_AlphaThreshold( this ),
2462- u_ColorModulateColorGen( this ),
2463- u_Color( this ),
2466+ u_ColorModulateColorGen_Float( this ),
2467+ u_ColorModulateColorGen_Uint( this ),
2468+ u_Color_Float( this ),
2469+ u_Color_Uint( this ),
24642470 u_ViewOrigin( this ),
24652471 u_LightOrigin( this ),
24662472 u_LightColor( this ),
@@ -2512,8 +2518,10 @@ GLShader_forwardLighting_projXYZ::GLShader_forwardLighting_projXYZ( GLShaderMana
25122518 u_TextureMatrix( this ),
25132519 u_SpecularExponent( this ),
25142520 u_AlphaThreshold( this ),
2515- u_ColorModulateColorGen( this ),
2516- u_Color( this ),
2521+ u_ColorModulateColorGen_Float( this ),
2522+ u_ColorModulateColorGen_Uint( this ),
2523+ u_Color_Float( this ),
2524+ u_Color_Uint( this ),
25172525 u_ViewOrigin( this ),
25182526 u_LightOrigin( this ),
25192527 u_LightColor( this ),
@@ -2576,8 +2584,10 @@ GLShader_forwardLighting_directionalSun::GLShader_forwardLighting_directionalSun
25762584 u_TextureMatrix( this ),
25772585 u_SpecularExponent( this ),
25782586 u_AlphaThreshold( this ),
2579- u_ColorModulateColorGen( this ),
2580- u_Color( this ),
2587+ u_ColorModulateColorGen_Float( this ),
2588+ u_ColorModulateColorGen_Uint( this ),
2589+ u_Color_Float( this ),
2590+ u_Color_Uint( this ),
25812591 u_ViewOrigin( this ),
25822592 u_LightDir( this ),
25832593 u_LightColor( this ),
@@ -2639,7 +2649,8 @@ GLShader_shadowFill::GLShader_shadowFill( GLShaderManager *manager ) :
26392649 u_LightRadius( this ),
26402650 u_ModelMatrix( this ),
26412651 u_ModelViewProjectionMatrix( this ),
2642- u_Color( this ),
2652+ u_Color_Float( this ),
2653+ u_Color_Uint( this ),
26432654 u_Bones( this ),
26442655 u_VertexInterpolation( this ),
26452656 GLDeformStage( this ),
@@ -2747,7 +2758,8 @@ GLShader_fogQuake3::GLShader_fogQuake3( GLShaderManager *manager ) :
27472758 u_FogMap( this ),
27482759 u_ModelMatrix( this ),
27492760 u_ModelViewProjectionMatrix( this ),
2750- u_ColorGlobal( this ),
2761+ u_ColorGlobal_Float( this ),
2762+ u_ColorGlobal_Uint( this ),
27512763 u_Bones( this ),
27522764 u_VertexInterpolation( this ),
27532765 u_FogDistanceVector( this ),
@@ -2769,7 +2781,7 @@ GLShader_fogQuake3Material::GLShader_fogQuake3Material( GLShaderManager* manager
27692781 u_FogMap( this ),
27702782 u_ModelMatrix( this ),
27712783 u_ModelViewProjectionMatrix( this ),
2772- u_ColorGlobal ( this ),
2784+ u_ColorGlobal_Uint ( this ),
27732785 u_FogDistanceVector( this ),
27742786 u_FogDepthVector( this ),
27752787 u_FogEyeT( this ),
@@ -2786,7 +2798,8 @@ GLShader_fogGlobal::GLShader_fogGlobal( GLShaderManager *manager ) :
27862798 u_DepthMap( this ),
27872799 u_ModelViewProjectionMatrix( this ),
27882800 u_UnprojectMatrix( this ),
2789- u_Color( this ),
2801+ u_Color_Float( this ),
2802+ u_Color_Uint( this ),
27902803 u_FogDistanceVector( this )
27912804{
27922805}
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